The shink ray from Duke Nukem 3D was a delight to use in deathmatches. Shrink your opponent and squish 'em!

  • arotrios@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    24 days ago

    Probably an unpopular opinion, but the Magnum in L4D2. For whatever reason, it’s the most satisfying gun I’ve used in any game - the weight, action, recoil and sound all come together in a perfect package.

  • vaultdweller013@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    2
    ·
    22 days ago

    The remote charge from Red Faction, cant remember the exact name but it was great for embracing my want to dig around and cause chaos.

  • Voroxpete@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    3
    ·
    23 days ago

    Original Unreal Tournament shock rifle. Nothing has ever been quite as satisfying as nailing a perfect shock combo.

    But close second is the Tribes mortar. Tribes 2 especially. The teamplay potential with the laser designator was an incredible bit of design.

  • Chozo@fedia.io
    link
    fedilink
    arrow-up
    3
    arrow-down
    1
    ·
    24 days ago

    The SH1900 from The Finals is one of the most satisfying guns I’ve used in a game before. Kicks like a horse but chunks away enemy health bars. High risk, high reward, high octane. And the audio just thumps you right in the chest with every shot, almost as much as the folks on the business end of the barrel.

  • supercargo@r.nf
    link
    fedilink
    English
    arrow-up
    2
    ·
    22 days ago

    This bad boy from Dark Forces:

    Concussion Rifle. Sounded like a banshee’s scream when fired. Too bad it got neutered in the sequel though.

  • dicksteele@lemm.ee
    link
    fedilink
    English
    arrow-up
    2
    ·
    24 days ago

    I’m gonna put forward an uncommon weapon. Counter strike’s Zeus. I have 5000+ hours in csgo/cs2 and I have enjoyed the times when me and some friends have Zeused the enemy team more than any other kind of gameplay. You can jump around inferno apps, out of windows, up through windows, in and around boiler, on balcony while boosting a mate. Hide on the boxes on site and jump down to short. Same with nuke.

  • Evil_Shrubbery@lemm.ee
    link
    fedilink
    English
    arrow-up
    8
    ·
    24 days ago

    Railgun, Quake II.

    Rocket launcher, Quake III

    ASMD, Unreal/Unreal Tournament

    Any good stake weapons (Painkiller, FEAR?).

  • amorpheus@lemmy.world
    link
    fedilink
    English
    arrow-up
    11
    ·
    24 days ago

    Compound bow in Crysis, I think it was the third game.

    Flak Cannon in Unreal Tournament.

    Gravity Gun from Half-Life 2 obviously.

  • RandomStickman@fedia.io
    link
    fedilink
    arrow-up
    5
    ·
    24 days ago

    The one that’s the most fun and made me feel the most powerful is the VSS from STALKER. Learning the bullet drop and managing to head shot a moving target is very satisfying.

    • manmachine@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      23 days ago

      To quote Civvie:

      …it’s not important compared to The Super Shotgun. The ultimate demon slaying weapon, the pinnacle of shotguns. You think “why don’t they just call it the double barrel?”. Because it’s better. Because it’s super.