Dwarf Fortress is beautiful.
This is my answer. Donated to Toady1 a couple times, then bought it on steam.
Same here, donated to Toady and played for years before moving to masterwork DF, and years there too. Once the keyboard only mode is added to the steam version I’m sure I’ll be playing for years there too!
Factorio. The factory must grow. Started on my Switch until I could no longer save games, then migrated to laptop. Because the Factory. Must. Grow.
Never in my life have I been so hooked on a game.
For fans of Factorio I highly recommend Dyson Sphere Program. It’s a beautiful factory building game. It’s been in early access for a while now but can already be played like a finished game. There is a combat system coming but that will be totally optional. The only downside is that it’s far more demanding than Factorio when it comes to CPU, especially in the late stages of the game as your factory grows.
If someone else didn’t say it I was gonna recommend DSP. It’s galactic scale Factorio in space and 3D. If Factorio automation and interstellar logistics sound fun then get this game.
For late game do e of the hardcore players take ticks per second and such into consideration so there is a sort of meta think to the game with that regard. You can still just slap automation chains together and get the job done tho. I was getting 15 fps at end game with a RTX 3060 lol.
Factorio also has the Space Exploration mod, but that’s more if you hate yourself and needed a way to fill thousands of hours
Not gonna lie some of the expansion mods I’ve seen scare me. I do wanna get back to Factorio if this DSP kick ever finishes though.
It is demanding but the devs seem very dedicated to optimization. I have never read a dev blog post entirely about CPU optimization that sounded so excited about it. For an early access game, it really is super polished.
I haven’t tried scaling to super late game production levels, but you can easily finish the non-repeatable techs before noticing any performance hitches.
Have you tried Mindustry? It’s supposed to be like factorio and it is open source.
Factorio is one of those few games (rim world too) that I can sit down and not realize that HOURS are flying by.
For that alone, Factorio is a must have for anyone who enjoys base building aspects in other games. Also, there is multiplayer on PC. At least with mods it’s possible.
Damn this game made me unaware of time
I have never played a game with such a compelling gameplay loop.
What’s your favourite game set up? I just finished the vanilla set up with enemies.
Honestly if you don’t know where to start just play the bog standard free play with default settings. Maybe increase mineral deposit richness a bit if you’re just starting out.
If you want to make your life a little easier look for a starting map with lots of trees and deposits close together but not overlapping.
Witcher 3 wild hunt. Game was released in 2015 and we are still getting regular patches 8 years later. Patch 4.03 was just released last May. Engaging storytelling, a vast open world along with 2 expansion pack, deep role-playing elements to create a memorable and immersive gaming experience.
Have they discussed any more show tie-in content? Was hoping they would use that for promotions.
I haven’t been following the Witcher fan discussion group for a while, but what I recalled was that the Netflix show has deviated drastically from the source material (books) which many fans are pissed about, even the main star and fan expert of the material, Henry Cavill left in season 3.
The game dev CD Projekt Red definitely has no rights to Netflix’s Witcher universe and it doesn’t matter. Fans are anticipating the release of Witcher 4 (code name Polaris) which will be a first of a trilogy.
Yeah I’ve seen the backlash from the community leading up to Henry Caville’s departure, but I’ve been out of the loop so to say since moving over to Lemmy. I kind of assumed that it would be mutually beneficial for CDPR and Netflix to parter on promotions, since I assume it’s mutually beneficial in terms of Netflix subs and game purchases. Can’t blame CDPR for wanting to focus effort elsewhere though.
Idk why, but this sounds like an advertisement so much :)
Rimworld.
It’s kind of funny because I bounced off the game hard the first two times I played it. What really did it for me was the Ideology DLC, gave it a shot on a whim and the amount of structure it gave me for RPing colonies was exactly what I was missing.
Hundreds upon hundreds of hours in now, and it is the game I keep coming back to. Not to mention one of the biggest modding communities I have ever seen in a video game. The only video game subscriptions I maintain currently are to a few Rimworld modders whose work I really enjoy. When I am not playing it, I am working on ideas of themed mod packs to put into it.
Dyson Sphere Program is a close second, it’s my favourite factory-builder. It is still in early access but is a VERY polished experience already. Amazing dev communication too.
I actually can’t play with ideology because it feels too rigid and gamey
Cyberpunk. They fixed most of the issues the game had at launch. There’s a dlc coming out soon too that will add a bunch of hours, and with it they are reworking loads of mechanics for free. Can’t recommend it enough.
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I did much of the same thing
It turns out building a better pc and playing cyberpunk has the same effect as walking around a city on acid.
Who would’ve thought
There’s so much variation… I do the same, wandering around at night, just looking around.
One time I found myself in some dilapidated area with oil derrigs (the big pumps idk wht they’re called) and it was all foggy, almost monochrome. mud everywhere.
It was so beautiful.
It was a great game even with the issues it had. I’m really looking forward to the DLC, if only as an excuse to revisit the game!
The problems I have with cyberpunk stem more from the story. It’s depressing and has no real happy ending, just an array of at best bittersweet possible endings. Maybe the new DLC will fix that but otherwise it’s a bit too much art imitating life for me.
Ahh I love that part. Feels like a nice change of pace that the best ending (for me) is open ended with a little bit of hope. Don’t want to spoil for anyone else reading which ending I mean, but I like that it doesn’t wrap up in a fully positive way
See I like that one, I just wish it weren’t the happiest option. Bittersweet is great for movies but for the best option in a video game that you pour hours into, it can be a bit of a letdown.
Did performance improve? I couldn’t get it anywhere close to playable on my 2080 super without dropping the quality to potato, so I gave up on it.
I have a 2060 super and it ran perfectly on high. I think I had maybe one crash in my entire playthrough
I’ve got a 1070ti and it runs very smooth on medium-high. Obviously not doing ray tracing or anything, and no mods, but I dial back some of the stuff like anti-aliasing too. Definitely worth giving it another shot if you already have it
Same! Hell, I run it on mostly-ultra, as I prefer image quality to frames most of the time. (also, I’m not 4k or anything… Just an old 1080p 60hz monitor)
I played it on a 5500XT and it ran fine. Maybe a handful of crashes per 100h and few bugs / glitches.
I played it almost all the way through on a 1080 and it looked and performed great. I did tweak a lot of the settings to get it to peak performance.
Average FPS was around 40. Obviously not running at monitor resolution.
RimWorld.
Yes, I am a degenerate.
Removed by mod
I have a bunch of mods that allow me to automate garbage separation. Weapons go one way, clothes go the other way, and the bodies are processed into meat and organs accordingly.
It isn’t a RimWorld build until people around you ask “what the fuck is wrong with you?”
I hit a wall with Rimworld. I’ve gotten into a slog where I’m doing the same thing every day and can’t seem to progress any further. At a loss at what to do next.
As in difficulty spike or out of ideas?
Difficulty spike. Like my drones aren’t self sustaining well enough, and i don’t know how to fix it.
Melee is OP if you weren’t aware. Put heavy armor and a helmet on a melee specialist and laugh in the face of danger. Alternatively if you prefer killbox combat and you can get a grenade, build 1 pillar or wall with a surrounding roof, throw some rocks under the roof and when enemies shelter beside rocks blow up the pillar, roof collapse -OP The more villagers you have, the larger the raids. You can have up to 6 villagers without moving up to medium raids. Wealth management is also something to consider, sell/give valuables and unused statues to ally with surrounding villages. This also lowers your chance of getting raided. Finally if Mechs are causing you problems, buy or make emp weapons, they are stupid weak to them. Hope some of that helps.
Thanks for the tips. I was trying to treat this more like an x4 colony sim than it is I think.
Throw something at the colony Sim City style?
The Outer Wilds. Best space exploration game with environmental storytelling I have ever played. And that ending…chef’s kiss made me cry.
The best gaming experience of my life. I wish I could forget everything and play it again. Did you play EotE?
I am in the middle of playing it. I am usually pretty immune to jump scares but with this I have to take a break.
Cyberpunk2077 at the moment. Got more than 250 hours on it. Before that I played Dishonored a lot and that before the very first Deus Ex. The story was just incredible and IMHO still is one of the best in video game history.
Vampire Survivors on the steam deck.
This shit is so addictive. Also available in android https://play.google.com/store/apps/details?id=com.poncle.vampiresurvivors
On my 3rd playthrough of Fallout: New Vegas
It just keeps on giving. I had so many playthroughs on my old Xbox before getting into the PC modding in college.
Thankfully, this will run on basically anything now, so I have all the nice stutter fixes and unofficial performance patches on my laptop. Beats the hell out of restarting the game on console every time it crashed.
I heard good things about the New California story mod and recently set that up, so I’m pretty stoked.
Haven’t played around with Fallout 3’s mod scene as much but I’d guess they may have some story mods that might be worth looking into as well.
It just keeps on giving. I had so many playthroughs on my old Xbox before getting into the PC modding in college.
Thankfully, this will run on basically anything now, so I have all the nice stutter fixes and unofficial performance patches on my laptop lol beats the hell out of restarting the game on console every time it crashed.
I heard good things about the New California story mod and recently set that up, so I’m pretty stoked.
Haven’t played around with Fallout 3’s mod scene as much but I’d guess they may have some story mods that might be worth looking into as well.
Kerbal Space Program
Kenshi
Skyrim, Fallout 4 and Might & Magic VIII
RimWorld, I can’t stop playing it for at least 6 hours every time I launch it.
Also Factorio until I got stuck on making the fucking trains work
The trains aren’t that mad to figure out.
- Chain signals into crossings/junctions, block signals out.
- This also applies to any track section where a train can block other trains.
- Signals and stations only work to the right of the travel direction
- Signals without another signal on the other side are strictly one-directional.
- you can mismatch signals of any pair, i.e. a block sig opposite of a chain sig.
- Using signals within a junction can be useful to improve capacity of said junction, though you must use chain signals for that.
- Always make sure your longest regular train can fully leave a junction/crossing/flow-critical block before it hits another signal.
- Having one train length across your entire fleet can make this easier to wrap your head around
As for station stopping instructions, that’ll take a few more lines to go into.
factorio trains were a mess to get into without mods and prior to train limits. they’re kinda fine now :)
You just need s good intersection blueprint to make trains work, after i found that i became adicted to expand the train network.
FTL. Theme song triggers ptsd in my wife.
I love FTL but I’m so bad at it.
I could hear the opening sound of the title song vividly as soon as I read that. I liked it but somehow never played it much. I think it was missing a little bit here or there.
I only played it so that I won once, and that was a long time ago. Is it really replayable? It didn’t really seem so at the time.
It’s a rogue like. It was built to be replayed endlessly.
Just because it has random level generation/is a roguelike does not mean it has endless replayability. Generally, if you have seen most random events and it’s not really challenging anymore because you got “too” good at the game, it loses its appeal for many, as it did for me.
What I’m asking was more in the sense of, have I missed things? Is there more content than I thought there was? I thought for a roguelike it had pretty limited alternative options to see. Essentially, what makes your 100th run different from your 99th run?, and the answer for me was “not much”