no official CWA press release yet, but here’s the union’s:
Workers at Bethesda Game Studios have joined the Communication Workers of America, forming the first wall-to-wall union at a Microsoft video game studio. The workers, consisting of 241 developers including artists, engineers, programmers and designers have either signed a union authorization card or indicated that they wanted union representation via an online portal. Microsoft has recognized the union.
and here’s their Twitter account
Crunch is a common practice, even though data shows it to lower total productivity. (See, for example: https://cs.stanford.edu/people/eroberts/cs181/projects/crunchmode/econ-crunch-mode.html )
So, it might lead to a rise in productivity, at least.
I think Bethesda doesn’t crunch anymore.
https://www.pcgamer.com/xbox-game-studios-boss-says-theres-no-more-crunching-at-bethesda/
The closing parenthesis got caught into the link (at least with my client), turning it into a 404. You should add a space
Ah, thanks, I missed that.