• interurbain1er@sh.itjust.works
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        8 hours ago

        Honestly it wasn’t bad but it wasn’t great. For the period in which it was released it was graphically meh, the combat was shit, the exploration was meh minus with copy pasta generic boring cave, enemies and boring ass loot, the NPC were dumb as rocks, the questing was about being the dog in a game of fetch, the RPGing was on rail, the storyline was… Wait there was storyline? Oh yeah, you’re the one, go kill a dragon for some reason. Eh, sure whatev’ and the writing was… Well… Nothing to write about. :D

        And of course, if was full of bugs and glitches and unfinishable quest that borks your save as one can expect from Bethesda.

        • Chozo@fedia.io
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          7 hours ago

          For the period in which it was released it was graphically meh, the combat was shit, the exploration was meh minus with copy pasta generic boring cave, enemies and boring ass loot, the NPC were dumb as rocks, the questing was about being the dog in a game of fetch, the RPGing was on rail, the storyline was… Wait there was storyline?

          Every word of this applies to every major Bethesda release since Morrowind. Starfield, Fallout, Elder Scrolls, they’re all the same half-baked game with an empty and oversized sandbox, just with a different aesthetic.