Sailing games like black flag, valheim, and sea of thieves had pretty fun weather iirc
+1 for sea of thieves.
Most recent time I was awestruck by a thunderstorm in a game? Forza Horizon 5. One of the early missions involved heading out in the jungle during a massive thunderstorm and it was just legendary. Visuals, audio, everything.
Super Metroid.
Surface of Crateria has a thunderstorm for the entire length of the game.
Incorrect… The storm actually ends after you get the Varia suit and the music turns from dark and brooding to more heroic.
It still wins for one of the moodiest openings to a game, in my opinion. It really makes me wish that Metroid leaned even harder into the horror stuff
Uru and Mabinogi has surprisingly good audio with theirs.
Red Dead Redemption 2 hands down
This 👆
For atmosphere, I was floored by Kingdom Come: Deliverance’s storms. They really did a good job of capturing the deep rumble of an approaching storm out on the plains.
Red Dead Redemption, the stormy night in SaintDenis, it really impressed me
From an audio perspective, Terraria has great a thunderstorm effect - just something that really stuck as weighty and impactful
For the whole experience, Project Zomboid isn’t a slouch either as it has the audio/visuak effects down and feels better with the some of its parts together as individually there are parts that feel weaker but as a whole makes the for an engaging experience if one decides to wonder during a thunderstorm
How about the one at the end of Zelda: Ocarina of Time?
Having effects that shatter the framerate is, of course, a very undesirable thing for gamers. But something about it in the context of a sudden final boss fight against Ganon, placing his large figure against the thundering background, made him much more imposing in a way that might not really even be represented when playing the game in 4K on an emulator.
I was talking to a friend the other day and trying to convey how good that fight looks. In some ways it’s kind of cliché (the narrative flips on the “lightning” switch for effect), but it’s so well-done that it doesn’t matter. If you let yourself get swept up in the story, it’s so damn tense and emotional. And the music, oh my god…
Off-topic, but I finally beat TotK the other day and the experience was utterly transcendent. I’m still blown away. They seriously made up for the deflated final fight in BotW, and then some.
The ganon fights from Wind Waker and Skyward Sword are similarly cinematic!
Ganon has a thing for theatrics
@games Battlefield Bad Company 2 has a sniping mission in a thunderstorm. You use the thunder to hide your shots and that one was memorable to me.
And I think Far Cry 3 or Blood Dragon had thunderstorms somewhere? But of that i’m not sure anymore
Minecraft, it’s just relaxes me every time it storms.
Witcher 3 and Skyrim are pretty good. RDR2 is great, particularly because you can see it coming.
My vote has to go to the super storms in Horizon Forbidden West. They’re pretty incredible as they pass over. It’s just a shame they’re so rare and stop after a certain point in the game.
I’m pretty sure the lead on clouds is the industry leader on cloud rendering. He has some great gdc talks and paper write-ups of his work.
BOTW/TOTK is pretty memorable because it has a mechanical effect. Climbing becomes harder due to wet surfaces being slippery, and lightning can strike things killing them, damaging things and setting fires.
I loved the storms in BOTW. The rainy atmosphere and the mechanical effects were really well done.
In a similar vein, Majora’s Mask has a fantastic thunderstorm on day 2 of the cycle.
This is one of the two that jump to mind. Red Dead Redemption 2 had beautiful, atmospheric storms that were a sight to behold at a distance. Breath of the Wild brought the lightning up close and personal.
There’s nothing quite like deciding to take a fight in a thunderstorm while the only gear you have left is metal, or carefully sneaking up on an enemy only to have a bolt of nature’s electric fury crash down two meters behind you and shake the ground you’re standing on. Especially in surround sound.
A Link to the Past was the first thing to come to mind. Of course many games since have done storms much better, but that one had the biggest impact on me personally. The jump from 8 to 16 bits was a hell of a thing!
Reminds me of when the Super Mario All-Stars version of Super Mario Bros 3 added thunder and lightning to the background of the Koopa airships. It may have been the coolest upgrade to the whole vibe of that game.
Whenever it rains, I still hum that tune. Gives a certain mood to it all.