• Erk@cdda.social
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    A new engine would just have to have a new mod API. Plenty of engines have mod APIs. Nothing’s really stopping them, but they really love driving creation engine onward for some reason.

    • Phuntis@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      bethesda is not making a whole new engine from scratch that just isn’t happening if they switched engine it’d probably just be to a licensed engine like unreal and that sucks for mod support the reality isn’t creation engine vs a from scratch in house engine that supports modding just as well but with less jank it’s creation engine vs unreal or something else maybe but not in house and there’s no other engine out there that currently exists that’s as good for modding