I don’t know about all of you, I don’t like these new flat icons that everyone is using. What ever happened to the old icons, like on iPhone and Samsung they used to have them years ago. Those were good times. Now it is always these stupid boring cartoonish designed icons. Side note: Somebody please update this icon pack. I am trying to use it on xfce on arch but some of the icons aren’t working properly because it hasn’t been updated in a while. I’ll donate to you right away if you do it. Link to the repo: https://github.com/madmaxms/iconpack-obsidian

  • chloroken@lemmy.ml
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    2 days ago

    Colorful icons were amazing. That’s literally why the iMac sold so well. Colorful. Prove me wrong.

  • communism@lemmy.ml
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    3 days ago

    Yeah, I do miss that, but idk how much of it is nostalgia and how much is an absolute aesthetic preference. I think the main reason for the change though is Microsoft trying to make Windows work well on mobile devices though, meaning forgoing the aero and more expensive VFX.

    Wish some DEs would make their default style more like a win7 era style. Would be nice to have the variety.

  • GolfNovemberUniform@lemmy.ml
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    3 days ago

    No. Old UI is terrible. The newest UI with extremely rounded corners is bad too but I’d much rather use it than old stuff.

    • Fonzie!@ttrpg.network
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      2 days ago

      How about flat, easy to recognise icons and straight, square windows and app designs?

      Brutalism for your DE!

      • GolfNovemberUniform@lemmy.ml
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        2 days ago

        Another thing that’s needed is icon labels or alternative text. Apps like LibreOffice suffer from icon-heavy UI which is hard to understand and remember for new users and even for me without any explanations.

  • monovergent 🏁@lemmy.ml
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    2 days ago

    It’s nice and easy on the eyes. I conjecture that glossy and matte (as seen here) styles of skeuomorphism gave way to more abstract design since:

    • Skeuomorphism is hard to get just right without being excessive and tacky
    • Saturated, simple blocks of color pop out more, particularly on the increasingly prevalent mobile UI
    • And thus also have better shelf appeal

    If it were up to me, the red line would be when buttons and interactive elements are indistinguishable from text. The stock Android settings is probably among the worst offenders in this regard.

    What I really miss is light mode that isn’t hated for blinding users and dark mode that doesn’t plunge the user into the void. Those “toolbars” look lovely, perfect for any lighting condition or time of day. I’ve yet to understand why, at present, designers insist on pure white everywhere when it comes to light mode. Maybe everyone is using the night light filter so it doesn’t matter? At least pure black dark mode makes sense for power efficiency on OLEDs.

    • beleza pura@lemmy.eco.br
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      1 day ago

      Skeuomorphism is hard to get just right without being excessive and tacky

      that was always my impression of os x back in the day. it felt tacky as hell. i’m a linux guy, but windows’s aero was so much more beautiful

  • vort3@lemmy.ml
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    3 days ago

    Sometimes I think that I miss skeuomorphism, but then I realize it’s not the skeuomorphism that I miss, but my childhood and days when the world was much simpler.

    Would I like to bring back skeuomorphic UIs? Yes.

    • TimeSquirrel@kbin.melroy.org
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      3 days ago

      I’m too old to be nostalgic for skeuomorphism. But a retina-burning amber monochrome monitor, text mode, with menus and UIs built out of ASCII graphics, or at best, 640 x 480 CPU-driven graphics modes? Now you’re talking.

      From my perspective, the skeuomorphic era of the early-late 2000s is still “modern”.

      • 4grams@lemmy.world
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        2 days ago

        Ha, you and me both buddy, although I like retina burning green :). Let me know what you think of my personal profile site: www.gradyp.com, made it just for the graybeard aesthetic.

        • TimeSquirrel@kbin.melroy.org
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          2 days ago

          How do I type something? There’s a cursor but keyboard input doesn’t work for me. You oughtta make it do some dummy commands for fun, or better yet, some real ones in a sandbox, that’d be neat, for fun user interactivity. Otherwise, looks slick. Good job.

          • 4grams@lemmy.world
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            1 day ago

            Yeah, entirely fake. But yes, you read my mind, I plan on adding some fun interactivity someday. Plan on some fake terminal commands like ping and so forth.

            Thanks for the feedback!

    • generaledelsud@lemmy.worldOP
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      3 days ago

      Ya I feel you, I remember I had an iPod when I was a kid with the icons I think it was iOS 6. Now when I try to find skeuomorphic icon packs on Linux it is almost impossibile and the ones you do find are abandoned ☹️

  • datendefekt@lemmy.ml
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    3 days ago

    Actually no, I hated the Vista era UI design. Linux themes were positively garish, add MacOS looked like a candy store. CDE greatly impressed me back then. It looked like it was made by adults for adults. Highly legible, and the pastel colors are being emulated by Solarized.

    I’m sure that those UIs were a product of the times. The 90’s and noughties were loud and colorful and exciting and everything looked like a comic. Now that we live in more depressing times, we can look to the science of perceptual psychology.

    You see, we have an attention budget, we need to process what we see. Visually complex UIs need to be parsed, and that takes mental effort, and that robs us of mental energy to focus on our work. It’s not a crippling effect, but it’s there.

    Look at street signs and corporate logos, they easily lodge in our mind. Effective advertising has a clear and simple visual language, and this is what UIs should strive for.

    • Dave.@aussie.zone
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      3 days ago

      Effective advertising has a clear and simple visual language, and this is what UIs should strive for.

      Interfaces can be needlessly complex regardless of being flat or skeuomorphic.

      But flat interfaces still require mental effort to parse. Especially when the interface is complex and/or crowded and you’re trying to pick out active UI elements amongst decorations like group boxes/panels.

      Essentially, flat interfaces are currently popular because of touchscreen devices. Touchscreen devices have limited space and thus need simplistic UI elements that can be prodded by a fat finger on a small screen.

      But I don’t need a flat touchscreen-friendly interface on my non-touch dual 24" monitors with acres of screen real estate. I need an interface that nicely separates usable UI elements from the rest of the application window. That means 3D hints on a 2D screen, which allows my monkey-brain with five million years of evolved 3D vision the opportunity to run my “click the button” mental command as a background process.

    • MonkderVierte@lemmy.ml
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      3 days ago

      You see, we have an attention budget, we need to process what we see. Visually complex UIs need to be parsed

      One of the reasons i like interfaces with clear lines. But that doesn’t fit icons, all-same-isch looking rectangles are not easier to parse than “objects”. The mind is optimized for 3D, not for abstract icons.

  • m4m4m4m4@lemmy.world
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    2 days ago

    I tried to do a couple of icon sets that went with that trend for KDE. At one point I was involved with the KDE VDG and was about to set the style of the icons they’d use.

    But apparently some suit told them they needed to go completely flat as they needed to plaster Firefox/distros/whatever logos on it, so everything needed to look consistent.

    So in the end I got bored about it and stepped away. I’m trying to redo a new square-shaped-skeumorphed icon set but it’s so much work - like it’d need to be your daily job to pull it off.

    However, if you take a look at it, it’s already in this one - some of them are just the base shape with some logo plastered on it (like the whatsapp one, or the one with the butterfly) and voilá, there’s your icon.

    So icon sets are incredibly hard, and if you want a skeumorphism icon set its hard squared. That’s another of the reasons flat icons thrive today.

  • Captain Aggravated@sh.itjust.works
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    3 days ago

    The thing I’m more nostalgic for was the time when everything had to be a glistening amorphous translucent blob, a bit like the Cingular Wireless logo or the MusicMatch Jukebox logo. And I’m in that era where you can just play MSN messenger sounds and you’ll get an OH MY GOD out of me.

  • SaltyIceteaMaker@lemmy.ml
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    3 days ago

    i actually hate icons with like shading or 3d look. but I don’t really use icons anyway, the only icons i see are in my system tray and when i run wofi

  • Eugenia@lemmy.ml
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    2 days ago

    Yeah, I don’t understand flatness either. Neither I understand the dark themes either. My eyes and brain simply can’t do the separation easily, I spend more time trying to process an image. Old style icons and UI colors are the best IMHO.