• N1ghtstalk3r@lemmy.world
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        14 days ago

        You’re getting downvoted but I agree, to an extent. If it’s an RPG telling a grand story, and not an individual piece dedicated to a unique individual, then yes.

        • wcSyndrome@lemm.ee
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          13 days ago

          I didn’t downvote but I disagree. It is nice to be able to roleplay your own character but I also like having well written established characters

          • wia@lemmy.ca
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            13 days ago

            They don’t have to be mutually exclusive. Mass Effect worked.

        • apprehensively_human@lemmy.ca
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          13 days ago

          If we’re following rediquette, (if such a thing still exists or can even be applied to Lemmy) downvotes shouldn’t be used on things you disagree with.

          • N1ghtstalk3r@lemmy.world
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            13 days ago

            Over time the concept of the downvote lost its meaning, even on Reddit (and that happened a while ago).

            Sadly most people just downvote when they don’t like what you’ve said, not if it’s factually incorrect or misinformation etc.

      • djsoren19@yiffit.net
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        13 days ago

        Every game feels a bit broad. Even if just for the sake of development, I’m okay with story-focused games having pre-built characters. Especially if we’re not actually meant to like or agree with the character we’re playing as, such as Martin Walker in Spec-Ops: The Line.

        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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          13 days ago

          Give me one good reason I shouldn’t be able to have a customizable PC in Tetris.

          Seriously: I think narratives in games should be based on player choice. To me, that’s the difference between a game and a book or movie. To choose your own path instead of passively following one.

          But clearly I am a minority here. Some of the biggest games are linear set-piece things with no choice in the narrative structure. Even open-world games tend to be linear narratively.

          To use your example of Spec Ops: The Line: there is significant player choice that the main dude did not have to be a rigid character. They could have been as customizable as V from Cyberpunk 2077, and the effect would still land.