I’m really not sure where to begin with this one, so I’m just going to lay it out and then try to explain later: A recent update to Zenless Zone Zero made it impossible to get a good look at character’s asses, and the blowback was so fierce developer MiHoYo reverted the change less than a day later.

  • Dhs92@programming.dev
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    5 days ago

    Wdym you press a button and watch cutscenes? The combat is pretty fun, especially the end game bosses. It’s a story heavy game with gacha mechanics. Not really sure how that qualifies as just pressing a button

    • SaberKazd@sopuli.xyz
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      4 days ago

      “Story heavy” isn’t really what I would call it. The story is pretty mediocre with events that are all happy-go-lucky minigames. Limbus is story heavy, this isn’t.

      And the gameplay is really repetitive, especially in the late game, which suffers the same lack of content as all miHoyo games.

    • blindbunny@lemmy.ml
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      5 days ago

      All the combat cut scenes. I don’t want to watch the same attack with a different enemy ten times everytime I play. Shit is boring and a waste of my battery, attention and most of all time.

      If you enjoy it good for you. But slop like this is what made reactions like the article talks about.

      • Dhs92@programming.dev
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        5 days ago

        Do you mean the ultimate ability animations? They’re like 2 seconds long and only happen a few times per fight

        • blindbunny@lemmy.ml
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          5 days ago

          Yeah probably. I didn’t want to play the same 2 second video twice every flight that’s boring af

      • HakFoo@lemmy.sdf.org
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        5 days ago

        TBH, I agree with you. I like Genshin but can’t really get into ZZZ.

        Part of it is that I dislike the “hollow” framing device-- it smells like the crummy isekai-to-a-MMORPG trope, and abandons the idea of “vast world to explore”, but it also feels like the combat isn’t as rich in general. The characters have different movesets but it doesn’t feel like it makes much difference in gameplay