• mlg@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    9 hours ago

    True, I remember doom running practically smooth on IPX and IPv4.

    I guess it could also depend on the game implementation. Sandbox games end up using a little bit more sending shared world data, but even then as long as you’re not loading a million objects at once, you’ll probably be fine.