Kind of the opposite actually. PTX is in essence nvidia specific assembly. Just like how arm or x86_64 assembly are tied to arm and x86_64.
At least with cuda there are efforts like zluda. Cuda is more like objective-c was on the mac. Basicly tied to platform but at least you could write a compiler for another target in theory.
IIRC Zluda does support compiling PTX. My understanding is that this is part of why Intel and AMD eventually didn’t want to support it - it’s not a great idea to tie yourself to someone else’s architecture you have no control or license to.
OTOH, CUDA itself is just a set of APIs and their implementations on NVIDIA GPUs. Other companies can re-implement them. AMD has already done this with HIP.
PTX also removes NVIDIA lock-in.
Kind of the opposite actually. PTX is in essence nvidia specific assembly. Just like how arm or x86_64 assembly are tied to arm and x86_64.
At least with cuda there are efforts like zluda. Cuda is more like objective-c was on the mac. Basicly tied to platform but at least you could write a compiler for another target in theory.
Ah, I hoped it was cross platform, more like Opencl. Thinking about it, a lower level language would be more platform specific.
IIRC Zluda does support compiling PTX. My understanding is that this is part of why Intel and AMD eventually didn’t want to support it - it’s not a great idea to tie yourself to someone else’s architecture you have no control or license to.
OTOH, CUDA itself is just a set of APIs and their implementations on NVIDIA GPUs. Other companies can re-implement them. AMD has already done this with HIP.
Wtf, this is literally the opposite of true. PTX is nvidia only.
Google was giving me bad search results about PTX so I just posted am opinion and hoped Cunningham’s Law would work.
How cunning.