• sugar_in_your_tea@sh.itjust.works
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      2 days ago

      Mostly the open world.

      III was a bit more influential with:

      • tiled graphics
      • party combat (Wizardry also had it)
      • time travel

      But each game from the Ultima series was additive, and Ultima also pulled from Akalabeth, so it’s hard to pick a specific game to be “most influential.” Is it Ultima I because it started the series that largely standardized CRPGs? Or is it Akalabeth because its success led to Ultima?

      • RowRowRowYourBot@sh.itjust.works
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        2 days ago

        And that’s why I had a problem with this from the start as Ultima 1 really wasn’t that ground breaking compared to others but by 4 you have an unspoken karmic system that tracks level advancement that blew my mind as a kid once I realized that was a thing.

        Ultima absolutely pushed significant boundaries but I have a hard time saying it was more influential than tetris.