Preferably offline and not very hardware demanding (I can’t seem to run anything Unreal Engine 4).

  • tombruzzo [none/use name]@hexbear.net
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    4 days ago

    Etherlords and its sequel. The actual gameplay is pretty much MTG and the character I picked rode around the over world on a giant spider. You can pick them up on GOG for pocket change but are probably on Steam too

  • Spacehooks@reddthat.com
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    5 days ago

    Masters of Anima was a really fun minion summoning game. It is very similar to overlord style of game play if I recall correctly.

    Story was generic but I love the game itself.

  • CarmineCatboy2 [he/him]@hexbear.net
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    6 days ago

    Pillars of Eternity’s Chanter is all about summoning, with the sequel adding more options there as well. You have many different types of Summons, and on the side you also juggle some active spells and buffs as ‘Chanter’ in this universe is kinda like a ‘Bard’: their songs and poems is how they summon things.

  • SpiderFarmer [he/him]@hexbear.net
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    6 days ago

    Me furiously taking notes.

    But yeah, sadly some of my best minion moments have been online-centric games. Some tabletops give that feel, like MtG and some DnD classes if you really tweak your character. My summoner bard was fun, even if it added to already slow games. And remember, summons don’t just have to be for combat. I once used Earth Elementals for evidence collection.

    • FunkyStuff [he/him]@hexbear.netOP
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      6 days ago

      Can you believe that the whole reason I’m asking is because I keep trying to run Ghoul Necromancer and dying to stupid stuff before even getting to the first branch? I keep running into dragons on level 3, centaur warriors on level 4, and the most decroded antediluvean monsters as early as level 5 like sun gods, gargoyles, weird purple and cyan things, etc. When I first played it more last year I got decently far on melee fighter runs, no such luck this time around.