The screenshot is from Morrowind (Running in OpenMW)

  • SkyezOpen@lemmy.world
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    15 days ago

    Project wingman. I was expecting a silly arcade flight sim with a passable plot. I did not expect the emotions. Soundtrack is peak. Also hella immersive in vr.

    Edit: I realized the comm after I posted. In that case I’d probably go with fallout 3. Just wandering around uncovering secrets with no guides was great. Plus being able to experience liberty prime football tossing nukes while spouting jingoistic one liners as if it was the first time would be amazing.

  • Bosht@lemmy.world
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    15 days ago

    Best horror: Dead Space Best story: Horizon Zero Dawn Best Multiplayer with Friends: Halo 3 Best Action: DOOM 2016

    Honestly I think why HZD sticks with me is because I work in tech and see how easily plausible that scenario is.

  • perfectduck@lemmy.world
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    15 days ago

    I agree with so many here, but I have a new one.

    Dredge.

    It just seemed like a fishing simulator, but it got creepier as it went on. Definitely an ending I didn’t expect. That may have been me just getting too into finding every fish.

    Great gameplay loop and played on steam deck excellently.

    • tiramichu@sh.itjust.works
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      15 days ago

      Honestly, I had completely the opposite experience with Dredge.

      The first few days in the game feel truly scary, with your terribly slow ship, and every strange light in the darkness is terrifying. Those initial quests with the pulsating wet package are creepy, and you wonder where that’s going to lead, and what storyline will come from that.

      But then, you get a few engine upgrades and there’s suddenly not a single danger in the game you can’t easily run from. You’re invincible and the whole ocean is your oyster. The pulsating package was just a bit of flavour and nothing comes of it at all - in fact the quests in the game are almost entirely plain fetch quests, totally shallow with very little real story. And while the ending gets interesting, it’s all too brief.

      Now don’t get me wrong - I loved Dredge, actually! But I loved it as a cosy collect-em-all fishing sim, bombing around the ocean in your fun and zoomy boat, rather than the narrative-driven Lovecraftian horror the trailers made it out to be, which ultimately I felt it wasn’t at all.

      Still fun, though!

  • t_berium@lemmy.world
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    15 days ago

    Assassin’s Creed 2. Loved the characters, the story, the beautiful setting, the riddles… Yeah, the Parkour was frustrating sometimes, but man… what an awesome game. It’s one of those games I will never touch again, because I want to remember it the way I do.

    • UKFilmNerd@feddit.uk
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      16 days ago

      Your comment has reminded me of Eternal Darkness on the GameCube. That did various things like lower the volume with a fake on screen TV display. That didn’t work for me because it was different to my own on screen TV graphics.

      But when they faked that my memory card was corrupt and the save was gone, that one got me. 😂

      • tomselleck@sopuli.xyz
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        16 days ago

        Like metal gear solid where you had to switch controller ports. Finally figuring that out made me feel like a goddamn genius.

        • UKFilmNerd@feddit.uk
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          16 days ago

          I think I had to Google that one back in the day. The simple one that got me was when the commander guy says the codec for contacting that certain character is on the back of the case.

          What case? I can’t see a case? I’m not carrying a case? God knows how long it was before I found out they meant on the back of the actual PS1 box the game comes in. I can’t remember if they ported that over to the GameCube version.

          • tomselleck@sopuli.xyz
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            15 days ago

            Also an X-Men game on Genesis that said you need to reset and my friends and I couldn’t figure it out until I reset the game and it completed the level. Very clever.

      • Voroxpete@sh.itjust.works
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        14 days ago

        Best sanity system ever. Plenty of games have simulated characters going insane, but only Eternal Darkness had the sheer fuck you energy needed to simulate the player going insane.

        If you dig that vibe, give Signalis a go. Incredible love letter to the horror classics, and an incredible game in it’s own right.

  • Chee_Koala@lemmy.world
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    16 days ago

    I like your pick, Morrowind. I was very hyped to play it, and when I could finally own it, it was even better then I had hoped.

    I think my pick would be Inscryption. What a weird and delightful game :)

    • Cevilia (she/they/…)@lemmy.blahaj.zone
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      15 days ago

      Seconded. Morrowind is still to this day the game I think of when I think “open world RPG”. For the time, the world was mind-blowingly massive to the extent I drew a map of where all the silt striders and ferries went so I could get around more easily.

      One day, maybe the Skywind project will have it in playable form that looks good on modern computers, and then I’ll be experiencing it again for sure. :)

    • Evil_Shrubbery@thelemmy.club
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      15 days ago

      Omg, I just bought GeForce 3 and it could do the water shader thing (ripples for rain and running through it).


      (This one was an official primo pic.)

      This was on non-GF3 GPUs:

      I don’t think I would erase it from memory tho, I like that it’s with me over the decades.