This is accurate gameplay from the Hitchhiker’s Guide to the Galaxy text adventure that INFOCOM made with the help of Douglas Adams in 1984.
I thought people would find it interesting to see the way a game would creatively do a demo in print in the 1980s since doing it other ways was either too expensive or not very useful from a marketing perspective.
More info on the game- https://en.wikipedia.org/wiki/The_Hitchhiker's_Guide_to_the_Galaxy_(video_game)
It was very challenging. I never got all the way through it. Amazingly, it only covers a small portion of the first book despite taking hours and hours to play.
There were at least five Zork games I can think of that were purely text (graphical ones came later): Zork, Zork II, Zork III, Beyond Zork and Zork Zero.
I had one two and three but don’t recall playing the latter two. By then I’d moved on to the greatest game released in the mid-eighties - Autoduel.
Then it was on to the original Bard’s Tale.
I played both of those to completion then figured out how to cheat on both by finding character stats with a sector editor.