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Cake day: April 3rd, 2024

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  • I agree that going for wages in the traditional sense doesn’t catch many of the most relevant income streams. However, I think that a “maximum wage” makes sense as a theoretical construct used to create a sensible income tax scheme.

    Essentially, tax brackets and rates could be defined in relation to the median income. Go too far above that (hitting the “maximum wage”) and your tax rate rapidly increases, maybe even going as high as 90%. Of course this would have to cover all sorts of income, not just plain money.

    This scheme would effectively box people into a certain band of acceptable wealth and would create an incentive to raise wages – after all, if the average worker makes more, so can the most wealthy.

    (Also, full agreement on needing to talk about better labor protections. American labor law is really lax.)


  • Mind you, people probably don’t think of your standard high earner they they think of an income cap. They think of people who make four (or even five) digits an hour, a rate that maybe high end lawyers can match. Maybe.

    CEOs of large companies can easily make that much, often not even tied to performance but contractually guaranteed. The super-rich make that much simply by existing.

    Basically, if your labor (or mere existence) isn’t even worth 1000 bucks an hour to your clients you’re a peasant like the rest of us and an income cap is probably never going to be relevant to you.



  • The software development industry version of this is “we really need to fix that soon but it’s beyond the scope of this PBI”.

    “Soon” is a shorthand for “we’ll put this on the backlog and never pull it into a sprint until it blows up in our faces, at which time we will gripe about how nobody bothered to fix it earlier”.


  • Exactly. If this was “Marathon: Return to Deimos” or “Marathon: Battleroid Arena” or even “Marathon Infinity Plus One” I wouldn’t complain. Much.

    But just taking the name (and logo) of the original one? The game that started Bungie’s path towards being one of the big names of the FPS genre? That’s like saying they went straight from Pathways Into Darkness to Halo. That’s not honoring Marathon, it’s a soulless recycling of an old IP.

    My vent cores feel distinctly unblasted.


  • Jesus_666@lemmy.worldto196@lemmy.blahaj.zoneNocturnal rule
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    11 days ago

    We know that people have different chronotypes. We even know that most people of working age aren’t really morning people. Unfortunately, our business world assumes a standard circadian rhythm and is structured around getting up early because people needed to use every bit of daylight way back when. So that sucks, especially if you’re an evening or even night person.


  • Jesus_666@lemmy.worldtoGames@sh.itjust.worksMarathon on Steam
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    11 days ago

    Man, I hate it when they make new games that have exactly the same name as an older game by the same company. And this one’s not even a remake. I have no idea if Marathon (1994) and Marathon (upcoming) even play in the same universe but they don’t seem to have much in common gameplay-wise. Ugh.

    Makes me wanna install M1A1 Aleph One (didn’t know it does M1 directly these days) and shoot some Pfhor, though.







  • These days ROCm support is more common than a few years ago so you’re no longer entirely dependent on CUDA for machine learning. (Although I wish fewer tools required non-CUDA users to manually install Torch in their venv because the auto-installer assumes CUDA. At least take a parameter or something if you don’t want to implement autodetection.)

    Nvidia’s Linux drivers generally are a bit behind AMD’s; e.g. driver versions before 555 tended not to play well with Wayland.

    Also, Nvidia’s drivers tend not to give any meaningful information in case of a problem. There’s typically just an error code for “the driver has crashed”, no matter what reason it crashed for.

    Personal anecdote for the last one: I had a wonky 4080 and tracing the problem to the card took months because the log (both on Linux and Windows) didn’t contain error information beyond “something bad happened” and the behavior had dozens of possible causes, ranging from “the 4080 is unstable if you use XMP on some mainboards” over “some BIOS setting might need to be changed” and “sometimes the card doesn’t like a specific CPU/PSU/RAM/mainboard” to “it’s a manufacturing defect”.

    Sure, manufacturing defects can happen to anyone; I can’t fault Nvidia for that. But the combination of useless logs and 4000-series cards having so many things they can possibly (but rarely) get hung up on made error diagnosis incredibly painful. I finally just bought a 7900 XTX instead. It’s slower but I like the driver better.



  • Anduril is way overengineered. I like this UI that some of my lights have:

    While off:

    • One push: Turn on at the last used brightness.
    • Two pushes: Turn on at maximum brightness.
    • Three pushes: That strobe mode that you don’t need but seems to be obligatory.
    • Hold: Turn on at the lowest brightness (or moonlight mode if the light has one).

    While on:

    • One push to turn off.
    • Two pushes to toggle between maximum brightness and the last used “regular” brightness.
    • Three: That strobe mode that someone has to have some use for.
    • Hold: Alternately increase or decrease the brightness.

    That’s pretty easy to learn and gives you all the functions you’d reasonably need (plus that strobe) without a lot of clutter.





  • They did PR campaigns against Linux and OpenOffice for quite some time – until cloud computing took off and it turned out they could earn more money by supporting Linux than by fighting it.

    In fact, Microsoft weren’t happy about FOSS in general. I can still remember when they tried to make “shared source” a thing: They made their own ersatz OSI with its own set of licenses, some of which didn’t grant proper reuse rights – like only allowing you to use the source code to write Windows applications.