• 1 Post
  • 14 Comments
Joined 1 year ago
cake
Cake day: June 27th, 2023

help-circle

  • Anarchists develop structures and agreements that discourage concentration of power

    MLMs believe that they must use the state, capitalism, and by extension coercive control

    Are these not different words for the same fundamental concepts?

    I fail to see how “the state” and “capitalism” aren’t just a more developed form of “structures” and “agreements”. And if the community decides punishment is an appropriate response to breaking an “agreement”, how is that any different from “coercive control”?

    And if you’re community gets large enough (say even like a couple hundred people), how are any decisions gonna get made even remotely efficiently?

    Feel like you’re a hop skip and a jump from a representative democracy. And as soon as bartering becomes too inconvenient, I’m sure a new “agreement” still be made to use some proxy as a form of current and boom now you’ve got capitalism too.





  • h14h@midwest.socialtoMemes@lemmy.mlLTT, now sponsored by BP
    link
    fedilink
    English
    arrow-up
    10
    arrow-down
    1
    ·
    edit-2
    1 year ago

    LMG (Linus Media Group) was making careless mistakes and publishing a lot of inaccurate data, sometimes going as far to not recommend or label a product as “bad” after misusing it. This was likely due to an unnecessarily rushed pace of video releases that came from prioritizing sponsor revenue over accuracy, which many feel is a pretty massive ethics breach for a news outlet that is marketing itself as a home for highly objective, data driven content (LTT Labs).

    Gamers Nexus called out this behavior in a 40 minute video which kicked off all the drama, and Linus posted a kneejerk response on the LTT forum where he largely defended his behavior and conclusions and badmouthed Gamers Nexus for going public with these criticisms instead of sharing them privately.

    A few days later, LTT put out a video that was almost entirely LTT leaders other than Linus admitting how bad everything was, sharing some details on their processes, and committing to being more transparent & taking a week off uploading videos to rework things. But the video also included some tone deaf moments, like a plug for merch and Linus talking for a bit where he sort of apologized but didn’t really talk for long enough to acknowledge all of his fuck ups. He did say “I’m sorry” at one point which was pretty meme worthy.

    The video was also monetized when it went up and the description had links to their merch store in it, which people called out as slimy and LTT subsequently removed.

    Different people have different conclusions – some think it was a total non-apology, but I personally am satisfied. To me all their issues were the result of bad processes/automation run amok, so their commitment to reworking their processes and being more transparent about them with the community is exactly what I wanted to see.

    But that’s just me – I think there are many valid conclusions that can be drawn from this.

    Edit: There was also a reddit post on Reddit made by a former employee, Madison, that made allegations of sexual harassment. If true, these would be extremely damning, and to my knowledge LMG has not spoken on them yet. I also am just learning about this, so I don’t know whether these statements have been corroborated by anyone.



  • I try to structure my commits in a way that minimizes their blast radius, which usually likes trying to reduce the number of files In touch per commit.

    For example, my commit history would look like this:

    • Add new method to service class
    • Use new service class method in worker

    And then as I continue working, all changes will be git commit --fixuped to one of those two commit’s hashes depending on where they occur.

    And when it’s time to rebase in full, I can do a git rebase master --interactive --autosquash.


  • I’m absolutely thrilled to have sync on the Fediverse, and will happily pay for a yearly subscription to help ensure LJD has sufficient compensation to keep the app up-to-date with whatever changes come to the Android/Lemmy APIs years down the road.

    The problem with (even excellent) free apps for platforms like this, is they require consistent maintenance to keep up with both the platform they run on (Android), and the platform they serve content for (Lemmy). That is not a trivial amount of work, and is absolutely deserving of continued, recurring compensation IMO.

    A one-time payment might make sense for a simple native game that gets produced once, has no web component, and never needs another update for its entire lifetime, but not for this. You aren’t paying for a singular product, you’re paying for a service. You wouldn’t go to the barber and winged about needing to pay every time I get my hair cut.







  • Most of the comments here are talking about the x% of time Linux gets messed up it can be really intimidating for new users and getting the right help can be a challenge, or simply more time than it’s worth.

    I think this is true, but I think there’s another thing that irks people:

    Software Compatibility

    The general public primarily interacts with their computers through established applications that commonly aren’t available on Linux w/o intimidating work around (if at all).

    A noob who switches to Linux isn’t going to know the limitations up front, and the second they decide they want to learn Adobe Premier for work, they’re kinda fucked. They’ll either spend hours/days of online research trying to figure out if it’s even possible, or they’ll ask for help only to have someone tell them they’re wrong for trying and to use some FOSS alternative because Adobe is an evil megacorp.

    It’s a recipe for frustration.