• 22 Posts
  • 23 Comments
Joined 1 year ago
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Cake day: August 28th, 2023

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  • I wouldn’t count on it, tbh. MacOS is such a miniscule percentage of the gaming community (though I’m sure that part of it is a self-perpetuating cycle of there not being much Mac gamers because Studios don’t develop for MacOS because there aren’t enough Mac gamers, etc.)

    The studio’s previous game Craftopia, which has been out since 2020, still doesn’t have any Mac support, and doesn’t look like it ever will, so I doubt Palworld will get a MacOS release, either. Honestly, between developing for the PC, Linux/SteamOS, and XBox platforms, and with the game being in early-access, I doubt that they could justify spending the time, let alone the money.

    That being said, there are some sites detailing ways to play on MacOS using virtualization tools like Crossover and there are also some people saying that they’re trying to access XBox games via gamepass - apparently Palworld is on there as a “game preview”?

    Also, here’s a YouTube video with some positive feedback in the comments titled How to install Palworld on Mac Good luck, and I hope it works out for you! :)


  • The first time I booted up Palworld I played for 11 hours, and if my mouse hadn’t run out of battery I think I would’ve probably played a bit longer. My Airpods died earlier, but I just switched over to wired headphones. Needless to say, I’m pretty hooked. It’s everything I wish Pokemon had grown up to be.

    There are some bugs to be ironed out for sure - mainly (in my experience) around base-building and Pals working automated tasks: mine often leave berries unpicked, furnaces unkindled, and coolers unchilled, but for the most part, I haven’t run into any huge bugs that have hindered my gameplay, which is a good sign, considering I’m playing on a PC. I’ve also installed it on my Steam Deck, but so far I’ve been enjoying playing it on the desktop with max graphics settings. I’m pretty sure that playing on the Steam Deck will be just fine too, though.

    Also, when you mention “Lucky” Pals, are you talking about the shiny/sparkly ones you find in the wild? Or are you referring to Pals that’re particularly suited to various work tasks on your base? Shiny-hunting in Pokemon never really appealed to me, but Shiny-hunting is much better-incentivized, and I really enjoy the fact that catching them is a little bit more difficult too, compared to catching regular Pals. Each Shiny feels like its own mini-boss, and I find myself having to make judicious use of my Pals’ attacks and abilities in order to wear em down.

    I’m pretty happy that the game has sold so well (2 million in 24 hours!) as I’m hoping that that will give the devs/studio leeway and incentive to further improve and polish the game. I didn’t know that it was early-access when I bought it, but if I were just going off my gameplay experience, I don’t think I would’ve known that.

    I’m looking forward to doing a full play-through solo, at my own pace, and I’m not one to usually play through games more than once, I find myself also looking forward to doing another play-though with multi-player toggled on. I’m pretty antsy to get back into the game - I find myself continuously glancing at my mouse to see whether it’s charged or not. It’s still glowing red, to my dismay, haha. I’m so tempted to just take the weekend off work and just relax with a game like I used to. I think it’ll take my mouse a long while to fully charge back up, so maybe this’ll be a good excuse to see how the game plays on the Deck.

    Anyway, I’m glad you’re having fun with the game too. And I’m glad that someone made a Lemmy community for Palworld - I was thinking about setting one up, but I couldn’t tear myself away from the game long enough. Hopefully the community will become popular enough to find people to play with when I go for a multi-player playthrough on my second go-round.




  • I’m using Memmy, Voyager, and Mlem.

    I started with Memmy, but then started favoring Voyager, which was said to be the closest to Apollo in functionality and design. Then i noticed that Voyager always omitted comments from a certain instance, so I’d only get one side of the conversation, so I switched to favoring Mlem, which I’m really enjoying at the moment.

    Now that I’ve given it a try, I think that I would continue using Mlem even if Voyager fixed that particular issue. It has a really nice level of polish and hasn’t had any issues with crashing, unlike Liftoff or Thunder, which I’ve dropped completely.



  • Haha, any kind of ink works for me, as long as I can draw with it! Also, I’m always looking for art communities on Lemmy, so I just joined!

    Currently, I’m doing studies of mechanical joints and greebles to improve my ability to draw hard surface stuff (e.g. mechs, vehicles, inorganic constructs), and I’m also drawing a shitpost meme when I need to take a break from studying! :)


  • Mine is drawing. I’ve had other hobbies and have other things that I enjoy doing, but drawing is the most engaging thing for me. Your standards always outpace your ability, so there’s never a moment when you feel like you’ve accomplished everything you could’ve accomplished. There’s always something new to draw or learn about.