As per title. Most computer games these days are made with such unnecessary padding that I want to murder the devs or myself by the end. See, for example, Hyrule Warriors, the 100% 1000 Hour Nightmare, the Review.
The second game I ever 100%ed was Arceus and I still can’t stand the thought of picking it up again, years later. The first game was Horizon Zero Dawn, which is still fun.
If, by 100%, it includes 100% of the achievements/trophies, I can only remember Mary Skelter Nightmares¹, Odin Sphere Leifthrasir and Starbound as games I still enjoy after doing 100%.
¹og version; dunno if the updated version bundled with Mary Skelter 2 has trophies (didn’t stop me from finishing it on the Switch, though e.e")
Only games I ever 100%ed were…Assassins Creed 1 and Rocket League, strictly by achievements only. Like I never made it past Champ in RL, and AC1 was really just beat game and collect flags. I never have the urge to 100% a game cause usually it’s just a grind for grinds sake and that isn’t fun to me
Champ is already pretty high, well done!
Thanks! I spent years in Diamond, and had a mini goal to get to Champ. Never really been one to practice mechanics, it was just sheer rotation and positioning. Like I can’t hit off the wall with any kind of consistency. Hit it in like…2019 and haven’t played much since, I actually played last night prior to this comment for the first time in probably a year.
Oh yea I see
Hope you enjoyed playing again! It isn’t getting much content anymore, but the game is still so good :)
Spider-Man 1 and 2. It’s just more excuse to swing around.
FTL. Unlocked every ship and got every achievement, and I still play it from time to time
This is a fun game I recommend to anyone. I eventually got a bit bored but installed the multiverse mod and now have 50x more content to play with
I got 100% on hollow knight and ender lilies. Two good metroidvanias
At least personally, its a lot of the shorter, gameplay-focused games that always leave me wanting more, or wanting to further improve, without having some unbeatable new-game++++++++ mode or anything overly RNG based.
A couple games I’ve 100%ed that still have significant bonus/optional content outside the main plotline include:
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Inscription - Willingly played through the story twice and spent nearly as many hours on the bonus new-game+ mode. Super solid gameplay, that while well explored in the base game, leaves plenty of room to further experiment and perfect your strategy.
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Just Cause 3 - while there is a ton of bonus content, its not overly hidden, and the core gameplay is solid enough that challenges feel fun and rewarding, while travelling around gathering collectables is satisfying in a chill, podcast-listening, but not unengaging way.
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Hotline Miami - after completing the game, I wanted to go back and get a A+ on every level because the gameplay was fun and I felt I still had more room to grow. “The puzzle” wasn’t as fun, and I did use a guide, but I was just happy for any reason to play through the game again.
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Wolfenstein the New Order - again, just a solid gameplay loop that made me want to keep playing, with bonus objectives that worked as an objective rather than a chore. Also, unlike later ID shooters, it doesn’t have the “beat the whole game without dying” achievement, which just feels too punishing over mistakes that may be minor or downright unfair.
It’s interesting that you mention Just Cause 3 because even though the campaign was a lot of fun for me, I didn’t enjoy completing all the vehicle challenges.
The vehicle challenges were definately the weakest part, but on average, I still enjoyed them. In particular, a lot of the wingsuit courses and land races were fun, and actually took advantage of the game’s strongest elements.
I 100℅ed sekiro and another crabs treasure, both games (especially sekiro) sort of had grindy achievements, but the gameplay was so good it still ledt me wanting more
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We didn’t 100% yet, but we did just beat Super Mario Wonder. It’s a lot of fun if you like the side scrollers.
Cyberpunk 2077 with Phantom Liberty. 100+ hours of pure joy. And when you need to take the edge off, you can always spend a nice evening with the love of your life.
stardew valley!
100 golden walnuts was enough
Oh that’s really rare for me, since I’m not a person who can generally do “grindy” parts well if the grind extends past what is clearly the main intent of the game (that is, usually the story).
The last game I 100%ed is Pineapple On Pizza. A free 10 minute game, 20 if you go for all achievements. Says a lot about me I suppose. 😅
However, I do sometimes go after rare achievements because the ideas behind them sound intriguing to me. But I can’t be arsed to go for all the other stuff, ingame and external, too. One good example of something I had to do is that the expansion Hate Plus has an achievement that for the longest time would get manually credited by the dev if, at a fitting moment in the story, you bake an actual cake and take a picture with it in front of the monitor at that scene.
Was time to bake something again, anyways. 🎂You’d probably be able to 100% Turnip Boy Commits Tax Evasion. Only about an hour or two to finish the game, and another 15-30 minutes to figure out the two extra achievements.
Sekiro
The skill point grind is awful though
Bump for Sekiro. There is not one other game that plays as satisfying. It’s souls crack, I cannot get enough of it
Edit: Except demon of Hatred, fuck this boss
I just 100% Ancestors The Humankind Odyssey and am still playing the game.
My daughter calls it the weird monkey game.
It’s a great game, but a little hard to get into at first.
If you mean 100% achievements on Steam for example, I really enjoyed doing that with the following games:
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Slipstream (2018): arcade racing game, 7.5h to 100%
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SpongeBob: Battle for Bikini Bottom - Rehydrated (2020): platformer with some collectathon elements, 13h to 100%
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Polyball (2017): think Super Monkey Ball, but a bit faster and stronger momentum iirc, gets quite difficult later on, and although the amount of content isn’t ridiculous, it’s very very hard to manage the requirements for 100%. My playtime is 59h, but I kept playing after 100% to get into the top 10 leaderboards on a bunch of levels, so I think it was more like 30-40h for 100%.
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The Stanley Parable (2013): narrative game with some unconventional puzzle elements, 40h to 100%, but not really: one of the achievements is “play the game for the entirety of a Tuesday”, so that adds over 24h. Another achievement is to not play the game at all for 5 years. Some people love this silly stuff, some hate it, up to you :)
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Firewatch (2016): narrative game with exploration and some puzzles, 6h to 100%.
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Escape velocity (1996, ambrosia software game for macOS). My favorite computer game of all time I think.
Check out Endless Sky if you haven’t heard of it
I heard about it when it was in development but hadn’t followed up! I still have escape velocity on my 2024 Mac but maybe I will check I out the loving homage.
Yes!
Love that game, and the sequels; EV Override and EV Nova. I was looking for a game that played like Starflight, a PC game from the 80s, found EV and was pleasantly surprised.
Though I do hold Starflight in higher regard than EV. It deserves a solid remake.
Outer Wilds is an amazing game to 100%, all “collectibles” are pertinent to the world and story of the game.
I stopped at 90% ish. Couldn’t get the timing and got annoyed.
Watched the ending and it’s great. I’d recommend it for anyone with more skill or patience than me.