Like for many other people, Valve single player experiences were one of my favorite of all time growing up. I considered both Half-Life and Portal to be masterpieces. It’s true they’ve always been distracted with multiplayer games as well, things like Counter-Strike or Team Fortress and I did play them for sure, because I was a kid and I had all the time in the world.

These days I’m not a kid anymore and so when I game I tend to look more for memorable experiences instead of mindless grinding. Obviously I remember Valve as the experts in creating memorable experiences and I would like them to keep fully exploring those talents. They don’t have that many employees, but they do have all the money in the world, no external pressure, no publisher to shit on them, it’s just their developers and artists and a vision. But then they use all that and create this. An Overwatch looking moba shooter, really? I’m sure people will like and play it, but is this the results of the vision and ambition of a company like Valve?

It doesn’t have to be Half-Life. I remember them saying that they dont want to do another one in the series because they are looking to innovate and make something truly original. My body is ready, give me anything. I can’t imagine a moba shooter really fits with this description. I’m wondering how such a low hanging concept even becomes a real product at a company as ambitious as Valve.

I hear people are having fun with the new game and I’m happy for them. I am no longer the target audience and I wish them good luck with it. In the mean time let me hear your thoughts on it. Would you like to see another single player experience from Valve?

  • Grandwolf319@sh.itjust.works
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    25 days ago

    Dude, where have you been? Look how little good single player games rockstar is putting out.

    It’s just harder and less profitable.

    I rather have one great red dead 2 than 5 forgettable ones; looking at your assassins creed, used to be one of my favourites and I haven’t played anything after black flag.

    If I ever get VR stuff, I would want to play Alyx but if they had 5 okayish games instead, it would be a nope from me.

    I still haven’t even played black mesa even though i bought it, I like fewer but better choices especially since I’m more busy in this stage of life.

      • Grandwolf319@sh.itjust.works
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        24 days ago

        I would argue it’s more like multiplayer games are just much more profitable instead of not being able to turn a profit as well on single player games. And it is very easy to prove that some multiplayer games are cash cows.

        That’s the thing about capitalism though, it’s not about choosing something profitable, it’s choosing the max profit option.

        Thankfully there are enough passionate people and good companies that a savvy gamer can find ways plenty of single player games.

  • 100@fedia.io
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    26 days ago

    I wish for more fun and casual multiplayer with strong competive side like TF, none of this matchmaking toxic shit no-fun allowed with elo

        • catloaf@lemm.ee
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          26 days ago

          I’m pretty sure you can still join servers like that. I haven’t played in years, but last time I did, the server browser was still there. A lot less lively because it was hidden compared to the matchmaking button, but it was still there.

      • IMongoose@lemmy.world
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        26 days ago

        And DOTA2 has the worst matchmaking I’ve ever seen in casual too. My third game I was placed with the sweatiest sweats and it completely turned me off the game.

  • Defaced@lemmy.world
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    26 days ago

    For what it’s worth, Robin Walker and his team are working on the next half life after Alyx. Will that ever come out? I have no idea and I’m not expecting anything. Deadlock however is a game designed by one of the grandfathers of the moba genre, and has had over 20k concurrent players at any given time, and it wasn’t even announced with it’s existence only known through word of mouth. That’s insanely impressive and shows how huge the moba genre really is and how those players are thirsty for a new game from a big company. It sucks and I wish we had more sp valve games but I’m content with the work they’ve done on proton, steamos, the steam deck, steam itself, and half life alyx. They haven’t been sitting on their hands not doing anything, they’ve been putting their focus on more technical areas versus making games and that’s ok.

    • BradleyUffner@lemmy.world
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      26 days ago

      For what it’s worth, Robin Walker and his team are working on the next half life after Alyx.

      Got a source for that? I’m genuinely interested in reading more, but I don’t remember seeing anything about it in my usual places.

  • Virkkunen@fedia.io
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    26 days ago

    “An overwatch looking moba shooter”

    No, it plays like Battleborn and Monday Night Combat, a third person shooter with moba elements. It’s not overwatch, it’s not Dota.

    • I_Has_A_Hat@lemmy.world
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      25 days ago

      I don’t get how everyone keeps comparing it to those games when Smite exists and it’s damn near identical?!

      • Virkkunen@fedia.io
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        25 days ago

        Because it’s not identical. SMITE plays like the top down mobas but in a third person perspective. Deadlock plays like a third person shooter with moba elements.

    • Carighan Maconar@lemmy.world
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      26 days ago

      Also calling Overwatch a “MOBA shooter” is like calling Mario Kart a “Rogue like racer” because you start each race fresh with everything reset. It’s just an FPS, nothing MOBA about it.

      • Daedskin@lemm.ee
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        25 days ago

        I personally think MOBA should be used to broadly describe a style of game rather than what’s done while playing it. I know that when Riot coined the term, they were referring to games like DotA, LoL, etc.; to me the whole approach to a match’s flow is echoed similarly enough throughout multiple games, that applying the term MOBA to other games is a logical extension.

        To me a game is a MOBA if:

        • The way to interact with it is primarily designed around playing with other players online (the M and O of MOBA.)
        • The goals of the players are against the goals of other players — ie. it’s competitive rather than cooperative (the B of MOBA.)
        • Any player at the beginning of a match has access to all the same options as any other player. This one is a little more vague, but as the A in MOBA stands for arena, I imagine it like a group of gladiators standing before a communal weapon rack that they’ll all pick from; no one has any options that the others don’t have access to.

        Following these criteria, something like Overwatch is a MOBA, as is DotA, and ironically LoL isn’t as you have to unlock options meaning you don’t satisfy the arena condition. To differentiate games like DotA, Smite, Awesomenauts, Deadlock, etc., I prefer the term lane-pusher as that’s a lot more specific and understandable.

        Does it really matter what it’s called? Not really. I mostly just do it so I can feel superior to Riot for coming up with a vague term that is applied, how I deem, incorrectly, while also excluding their own game from the term that they made to describe it.

    • Geth@lemmy.dbzer0.comOP
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      26 days ago

      The point stands that it’s derivative. I’m convinced Valve can do better.

      • Virkkunen@fedia.io
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        26 days ago

        And isn’t everything derivative? What’s the issue with that? If feel like you’re really trying to gather negativity towards this game simply because it doesn’t pander to your tastes

        • Geth@lemmy.dbzer0.comOP
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          26 days ago

          Well, I guess your are right that everything is derivative. I also think some things are more alike than others and also some markets are more saturated than others. When Half-Life came out it was in a saturated market of FPSs but it also revolutionized the market. When Portal came out no one could compare it to anything other that a student project. Half-Life Alyx is still considered the no 1 most polished and complete game in the VR space. We’ll see the impact that Deadlock will have I guess.

      • MentalEdge@sopuli.xyz
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        26 days ago

        Even if it is, it’s a derivation I’ve been sorely missing. Ever since Battleborn got shut down, there’s been a Battleborn shaped hole in my heart. Deadlock fits in that hole really well.

        It’s possible that the whole impetus for creating Deadlock came from something like that. Someone at valve, like me, enjoyed the hell out this particular mix of mechanics.

        There’s nothing like it. Dota doesn’t do the trick, neither does Overwatch. Of all things, the closest thing might be Titanfall 2’s titan combat.

        • jacksilver@lemmy.world
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          25 days ago

          Did you ever try Paladins? I somehow ended up playing Battleborn when it came out and really liked it, even though it got panned. Always thought Paladins was a close second.

          • MentalEdge@sopuli.xyz
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            25 days ago

            No. Some also like Gigantic, but they never appealed to me enough to try em.

            I was in the Battleborn beta, and had such a blast I absolutely had to keep playing, so I bought it day one.

            I was really sad to see it be loved by those that played it, and hated as an “Overwatch clone” by everyone else.

            • KombatWombat@lemmy.world
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              25 days ago

              Gigantic: Rampage Edition is free to claim on Epic Games this week, so if you might be interested in the future, it would be worth grabbing now.

  • acosmichippo@lemmy.world
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    26 days ago

    but they do have all the money in the world, no external pressure, no publisher to shit on them, it’s just their developers and artists and a vision.

    I think that’s part of the issue. Supposedly they do have multiple games in development and a large percentage of their employees are working on them. But they are content to let the creative and technical processes play out, without announcing too-ambitious release dates which inevitably get pushed back and still have a buggy game released. And sometimes they even cut their losses if a long term project just isn’t working out.

  • lorty@lemmy.ml
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    24 days ago

    Valve doesn’t want to make a buy to play game unless it’s something that pushes the medium forward somehow, which is the only reason Alyx was made. A PvP moba can be a source of continued revenue like all the other games they still support (and one they don’t).

  • inbeesee@lemmy.world
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    25 days ago

    My immediate emotional reaction is to dunk on you. Boo hoo, a company won’t make a game you want. But you’re missing the valve you grew up with, and gaming is worse off now. Multiplayer games with subscription models and microtransactions have become the default, and we all feel it.

    For me Deadlock has great characters, lore, new interesting mechanics, and only surface level similarities with DOTA. I’m not upset about it really. Just happy Valve is making anything again. Maybe I’m worn down, but so many big companies take but shits everyday I’m just happy to see one building good shit. (And it’s free!)

    • fogetaboutit@programming.dev
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      25 days ago

      So you said “boo hoo” to people that don’t like how microstransactions, subscription models, and the like? You are not upset that the state of gaming in AAA landscape have degraded?

      I say to you, “Waaa waaa” then.

      • inbeesee@lemmy.world
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        25 days ago

        Lol nope, Deadlock has nothing like that in it. It’s an excellent example of what we would ask for in our online multiplayer games.

        I am not happy about it, but complaining about Deadlock is spitting on what we should be rewarding imo

  • helenslunch@feddit.nl
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    26 days ago

    I was just looking at Valve’s publishing history. Their catalog is super small, only releasing games every few years. Aperture desk job was amazing (even if very short and sweet). I don’t have VR but Half Life:Alyx was also very well received. Recent evidence suggests there will be a HL3 sometime in the near future.

    Do I wish Valve would invest more of the unfathomable amount of money they’re making into producing excellent games? Absolutely.

    Am I going to hold it against them if some of the games they make are money-printing machines? Not really.

  • PapstJL4U@lemmy.world
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    26 days ago

    Isnt Icefrog one of the lead devs? I guess he likes this style of game. How many Total Wars, 4x and CoDs were released while Valve made one more Dota-like. Valve has some cool people working, vut O don’t see a Suda51, a Raphael, Swery or Co, who has the focus to develope such a single player experience. If the flat structure with ‘at will’ project focus is still a thing, than sp games have probably a problem getting devs.

    • Geth@lemmy.dbzer0.comOP
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      26 days ago

      Since they are probably working on other stuff as well could this mean that Icefrog is the only lead who can take a project to completion reliably within Valve’s organizational structure?

  • fenrasulfr@lemmy.world
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    24 days ago

    Weren’t there just credible leaks on a sequel to Half Life Alyx that may or may not be Half Life 3.

    • chaogomu@lemmy.world
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      24 days ago

      There was a write up from one of the writers who worked on the series.

      This was written after he and most of the team left Valve.

  • BReel@lemmy.one
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    24 days ago

    I’m stoked about Deadlock. I used to play Super Monday Night Combat constantly, until it shut down.

    I’ve been waiting like 10 years to get a decent game that fills that void, and Deadlock seems to finally be it! I personally couldn’t be happier with their choice hah.

  • tomi000@lemmy.world
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    26 days ago

    Why does this billion dollar company not do exaxtly what I expect them to😡 They made great games because those are the ones I like and now they make shitty games because I dont like them.

  • Deestan@lemmy.world
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    26 days ago

    The laws of captialism entropy:

    Any organization that sees success will attract profit-driven leadership, and will become such over time. The soul from the original founders will be watered down, dampened, or ejected.

    A profit-driven organization will over time become more and more profit-seeking, never less. Once this reaches a certain threshold, we start to use phrases like “enshittification”. Valve hasn’t gone shit yet imho, but their soul and passion doesn’t seem to lie in games anymore.

    The next excellent product comes from new, growing organizations or small teams that may grow into such.

    It is best to just treat it as any other law of nature and so we move on from Blizzard, Google, EA, Valve, Epic Games, Unity, etc and go swim in the wonderful vibrant indie scene.

    • Kecessa@sh.itjust.works
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      26 days ago

      This is just a reminder that Gabe Newell is just another billionaire and he collects yachts, he’s not your friend!

  • ashok36@lemmy.world
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    25 days ago

    I’d much rather have a game like deadlock developed out of love and passion than some suits dictating to the devs to make games they don’t want to. That’s how we get Avengers, Redfall, Gotham Knights, etc…

    • eupraxia@lemmy.blahaj.zone
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      24 days ago

      Especially considering a lot of the creative talent behind Valve’s acclaimed single player catalog are no longer at the company. Valve is a different company now and so their games will be different too.

      • PieMePlenty@lemmy.world
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        24 days ago

        On the flip side, they still have that Valve spice. Alyx was worthy of the Half Life badge, something I was skeptical was still possible after all that time.

  • fhqwgads@possumpat.io
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    25 days ago

    Ok, I’m a bit out of the loop but is Deadlock actually any good? Like, most of what I’ve heard is that it just isn’t very fun. Even though they kinda fell apart the auto battler and the card game from Valve were generally fairly well received from what I remember. But everything I’ve heard about Deadlock is that it’s not fun, and is bringing the worst elements of DOTA with it.

    Maybe since it’s barely even a thing yet, it might wildly change since that’s part of the Valve MO.

    • VoterFrog@lemmy.world
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      24 days ago

      The thing is I don’t think it has anything to offer to bring in people from outside the genre. Some people really enjoy it but you kinda have to already be into that kind of thing (DOTA).