Since i already tried it with a smaller group of people and it went well, i am asking lemmy to give me an idea/feature/anything(that is not NSFW or against itch.io rules) that i will add to a game i will be making
I will try to add every single thing suggested here(even if only on a technicality)
Also, i had no idea how to title this post
Big ships with realistic controls
Space ships or ocean ships?
Ocean
Dating sim for toxic fandom ships
I really love when RPGs give unique dialog options based on non-dialog skills.
For example, if you are spec’d into a certain class of weapon you unlock dialog with a relevant vendor. Or if you have a high gambling skill, your character can talk about the finer points of gambling.
Taking this a step further, reactivity from having accomplished something requiring application of these skills allowing unique dialog.
This can all either be unique flavor dialog, dialog that gets the conversation to where it would have gone anyway, or dialog that opens up new quests or quest resolutions.
deleted by creator
Hack and slash where you start as a base class and then level up/evolve, Pokemon style into some super awesome final class (Paladin, Wizard, Rogue, etc)
Want your game to pop? Include a very loosely hidden secret mode where you can choose to have MC replaced with genocidal Israeli politician Ben gvir. Have enemies be replaced by only women and children and include soundbites of Israeli politicians calling them human animals and that all the killed population are Hamas. Unironically I think this would explode sales.
That is against itch.io rules i think
“Adult content must be labeled”
- eh. This is violence. And its under a separate mode.
"Avoid using shock images, "
- they acknowledge this one is subjective.
There are other games re politics. E.g., https://sunbirdstudio.itch.io/bibirun https://suraimuquest.itch.io/os-inimigos-do-brasil https://goldenrodstudios.itch.io/political-apocalypse https://escortthepresident.itch.io/game
I think there’s a line you can toe and have it be acceptable. Worse case - just remove it after it lists if itch objects?
I thought the community rules applied to games too when i wrote the post and the reply, and only after rereading it i realized that they only apply to comments
Because they are technically itch.io rules, because those were the rules i thought applied to games when making the post and because i dont want to make a political game(or have any idea how to add it to the game), i will continue to reject any suggestion that would break the community rules if they were applied to games
Up to you. But this would be a valid form of protest against a genocide if done correctly
i miss text based muds
more text less 3d
Sunless skies and sunless seas is great
They have a fair bit of text to read, and a unique writing style that a lot of folks like, but I’d have a hard time calling them MUDs.
They’re single-player games, which is kinda fundamentally at odds with being a multi-user dungeon.
I could maybe see a game that plays like a single-player MUD working for some people, but they also don’t really have a world with characters and such roaming around, other than the monsters that are within a certain distances of you. And while they don’t have 3d, they’re a 2d graphical game; you don’t interact with them via a text-based interface (which isn’t a hard requirement of MUDs, but sounds like is what the parent poster was going for).
Can I counter this request by asking for more 3D?
I also want more text though, esspecially if that text is also 3D.
You’re a monster.
I thought we saw the original Lucifer, but this is him in another dimension.
Achaea is still going strong.
i miss text based muds
They never left.
Mudlist (663 muds)
I feel that the genre kind of stagnated, though.
EDIT: Though only a handful of those support encrypted connections, which in practice probably doesn’t matter that much, but annoys the hell out of me, given that in the period from when MUDs were in their heyday to today, almost everything online became encrypted.
I could sort of understand it if they were leveraging UDP or something, but they’re normally just running on telnet. It should be possible to shove a connection through TLS. You can even tack it on with no codebase modifications using something like stunnel.
Comment from a totally different person than OP(dont look at the name)
It should easier to get hit the more hp you have
I want the things I do and the decisions I make to actually matter to the story and not just like a good or bad choice shit either.
In terms of narrative: Pentiment is a good choice
In terms of consistent world (with your own internal narrative of what is happening): Kenshi is a good choice
My favorite thing in games are vanity slots and fun collectable outfits/pieces!
FFXIV. Some people play the game just for the outfits. Super-frirndly community also.
Couch co-op.
Couch co-op is rare these days, but I would like to see more co-op in general. I used to have game nights on Friday night with friends on discord, but we just ran out of good games to play. Limiting factor being how many people can play at the same time. Most of the co-op games we have right now seem to be designed to make you miserable. You’re gonna fail, but how long can you last? I just want to have some fun with 2-6 friends without getting discouraged. One of the best ones we played was “Golf With Your Friends”. I don’t even like golf, but we all could play, no one had to sit out, and we had a blast until it got boring.
You ever play the Jackbox games? That’s our go to when we have more than a few people.
I’ve got a few of their bundles we’ve played multiple times. Quiz night style games are awesome for a while, but we like to play a more action(?) style of games where you control your character and work together or go off on your own to progress the group.
I thought last train outta worm town was awesome.
BG3 multi-player was awesome. For a more casual game I really enjoy Pummel Party. I was cut off from playing the worm in last train out of wormtown because I was too good at playing the worm.
If anyone misses old school Quake 1 (first person shooter) in co-op mode, you can play it for free on this server, in your browser
https://www.netquake.io/multiplayer
Once you get used to the controls, the game turns out to be very well balanced.
A bucket of dehydrated water, which you have to reconstitute by adding water, in order to put out an invisible fire. No idea what kind of game you’re making, could be a very odd addition to something like a racing sim.
could be a very odd addition to something like a racing sim.
Maybe not as odd as you think, since the methanol fuel used in many motorsports series actually does burn invisibly
A game where you can program spells with pseudo code.
Baba is You might fit this
I guess Core War is for you
A procedurally generated escape the city third person zombie shooter with several randomized unique quest lines that can be discovered by scouting the city. Each quest line leads to a different escape route. (Military has surrounded the city)
Zombies should be 28 day later, one touch and you are infected zombies.
Maybe add some basic crafting and possibly coop or pvpve elements. One escape should take only a couple hours. The randomness gives the replayability. (A bit rogue like)
The Dying Light or Dead Island series are kind of -ish in that field, though first-person.
Yes correct. I tried both and was annoyed that the zombies aren’t deadly enough. Like “oh we have this serious virus but you can survive getting bitten multiple times”
With the idea I wanted less of a story (and let’s be honest both games and their successors did not have good ones) and more of interesting escape attempts (find a drill and move underground, or dress up as someone from the military or idk get catapulted with a parachute)
Yes correct. I tried both and was annoyed that the zombies aren’t deadly enough. Like “oh we have this serious virus but you can survive getting bitten multiple times”
Hah! You’re a masochist. One of my several major complaints with Project Zomboid is the incurability of the bites. You can slow it, but once you’re infected, you’re going down at some point.
There’s some game I remember seeing a video review of that was third-person. Dunno about the escape or questlines. Didn’t blow me away.
searches
Maybe it’s Days Gone.
investigates
Yeah, doesn’t have the escape questlines that you want.
Choice of Games has a series (trilogy?) of zombie games that has multiple different routes to escape, but that’s almost certainly not what you’re looking for, as it’s multiple-choice text adventure.
checks
Two games, Zombie Exodus and Zombie Exodus: Safe Haven. One of their better games, IMHO, but unless you’re dead-set on just the zombie escape thing thematically, I assume that it’s not what you want. It’s also not procedurally-generated.
I know all the games you have listed. I havent played them but I can tell that none have the features that I am looking for.
Prohect Zomboid comes close in terms of environment but has a different gameplay approach.
There should be a mode where you can sale propane and propane accessories.
https://en.wikipedia.org/wiki/King_of_the_hill_(game)
It’s a surprisingly old video game with LARPing elements
The main mode?
The narrator
Replace enemies with photorealistic chickens and chicken sounds
There’s probably already a Skyrim mod for this.