The adoring fan and characters like claptrap are proof that I would never make it as lead designer for game sequels. I would never include a character like those and think to myself “This needs to be more than an annoying minor side character, I need to bring them closer to begin to the identity of the games.”
It’s not like they don’t know how to make a good game. They don’t have to reinvent the wheel. Take Skyrim, make a new land with new characters and new quests, make it 4 times as pretty, fix the biggest bugs. Maybe make the quests a smidge more complex. Boom.
I love how you can probably accurately guess someone’s age by if they think Skyrim was the best Bethesda game. It was bland and boring, but pretty, in my opinion.
Gotcha, entirely Radiant generated quest lines! With AI! And Blockchain! We still doing NFTs? You get NFTs.
the marketing team would cry themselves to death!!!
Modern Bethesda and making good games, what a joke.
There is no modern Bethesda. They are still making games based on 15 year old standards, with an engine a lot older and technically more debted than that.
It’s kinda like trying to make Edward Scissorhands a brain surgeon by adding a few more rubberbands between the blades.
They are still making games based on 15 year old standards
If only. Daggerfall was great for its time, Morrowind was and still remains a classic masterpiece.
The enshittification started with Oblivion, and only got worse from there.
I mean, even if TES:6 is good it wont meet expectations because expectations are so wildly high.
Really after the mess that was their space game?
Don’t forget fall out 76
I already did. And will again. Mostly because it’s not worth remembering. Not because I’ll ever trust Bethesda
My expectations are just be as good as skyrim. I still go and explore skyrim and find new fun things i had never seen before. It’s the best i can ask for.
Maybe it’ll be as good. I would strongly recommend waiting for reviews in 2032 when it finally launches.
Skyrim launched 11.11.11
Expect ES6 on
2.2.22oh wait, missed that one, 3.3.33
They’re definitely not going to go back to any of the better earlier games before Skyrim.
Idk i never played the other games. I’ve heard many times that they are better. I play skyrim in VR only. I might look for mods to play the earlier games in VR as well.
I’d love to play VR. Someday
You can probably get a used Quest 2 for a good price. It’s definitely capable enough to get a feel for VR, and whether or not you should invest more in a better setup.
Yeah I know. Unfortunately new toys like new hardware isn’t in my current future. Someday though.
Use 👏 a 👏 better 👏 engine! 👏
Even py.game would be better at this point…
If they spend time on a new engine, that would cancel the release of Skyrim on the IBM 5100.
“Our tech is cutting edge as far as I can tell, the Creation Engine’s aging very well! We’re not planning on doing anything about it.”
Whaaaat you think the engine that brought the world Boxfield is horrible after eight years of work on it?
box field took me a second but i snorted out loud! lmao
Awesome, I hate marketers.
Step 1, this time don’t have an unskippable intro that lasts 30 minutes before you can start actually playing.
Or have it as a toggle after your first time watching it
3 did this perfectly.
Hey, you’re finally awake
noted! are you thinking 2 hours is long enough, or should we really try for three?
Seems like a good spot to put some unskippable ads. This is a million dollar idea!
Most annoying part of Fallout 3.
lol, you don’t have an issue with Elder Scrolls 6.
You have an issue with Skyrim.
Obviously. ES6 isn’t out yet. The point is that there are many things ES6 could improve over Skyrim if they tried.
I expect it to be a buggy mess that has lots of potential and doesn’t deliver on half of what it seems like it should do. Then after a year or two it will finally be patched into being mostly stable and mods will have reached a point where it can mostly be turned into the game I actually want. However there will be a few creative decisions that I absolutely hate but which are so unnecessarily locked in that even mods can’t fix them, so I’ll have to just accept them as an irritant that I will do my best to ignore.
They’re gonna block mod tools, just wait.
If they did that nobody would even be able to play the game, you expect Bethesda to do their own patching!?
You’ll have to pay a subscription fee.
Considering how the modding community made Skyrim a long-term success, this would be a very foolish decision.
You say that as if it removes the possibility but I don’t think I need to provide specific examples of obviously foolish decisions ruining modern games. There are plenty to choose from.
Oh absolutely, and Bethesda is absolutely capable of that. It would be very myopic for them though. They can’t possibly be ignorant of the fact that modding is what kept Skyrim selling for a decade.
Preventing modding would be a substantial exercise in hubris (“we don’t need them”), or one of those intentional failure/tax writeoff things.
They’re going to try make paid mods a thing again.
I was a pretty hardcore Bethesda fan for years, long before Skyrim. But they have burned me too many times now for me to have any faith in ESVI.
Do what was done with Skyrim but make the dungeon puzzles less terrible, remove the horrific bugs, and make the setting a desert or lush forest. Boom, billion dollar game. Send me money, Todd.
I mean maybe if you hadn’t been milking Skyrim for 13 fucking years, expectations wouldn’t be so unreasonably high, would they?
I sincerely doubt that.
It’s cool. We’ll make it for you (and far more impeccably gorgeous than you would). Just give us the engine.
- The Modding Community
I’m glad some of them chose not to be enablers after Starfield.
Yeah I know, I played Morrowind, Oblivion, and unfortunately Skyrim. I expect it to be pretty and large, but not have much unique, good stuff, the side quests will be “go steal this same vase 6x from different people oh look you run the Thieves Guild now,” and the main quests might be neat.
I’m not sure I’ll be picking it up tbh.
I think it will meet my Creation Store fan expectation, and that’s not something I am looking forward to.
They can try.
After Starfield my expectations are so low that the only way I’d be disappointed is if it’s worse than Skyrim. And Skyrim wasn’t even that amazing in hindsight.
The best they made, for me, was Morrowind.
While I enjoyed the rest of entries and I’m very fond of the Shivering Isles, IMO it was the originality of it, its story and art, but also the freedom it granted.
My advice would be to go back to that time and instead of massive places, just build a fun place to explore.
And the combat was laughably terrible. Still my favorite entry as well. I just felt so unhindered after getting through the first bit.
The one thing that really made it stand out to me was the caves. Some were short, most had hidden places in them that would normally be a pain to get to, and the larger ones were works of art.
I remember well going for a quest, seeing a cave and then falling through a rabbit hole into a death cult while being a laughably underpowered magician.
It felt closer to what I commonly experience with D&D than other games, mostly due to the combination of freedom and curated world.
That said, yes combat was dull, uninspired and probably the weakest part of the series.
The hand-craftedness of morrowind. That was why is was so good. There was always something hidden. You saw the dev’s hand in every area knowing someone would explore it even though it’s off the beaten path. The vendors actually carried or stored their inventory and it could be stolen without some theft marker telling the guards across the world "this is Balti Ser’s wooden fork, remove from player!’
Oblivion and later: paintbrush go brrrr