yeah they been grifting so long thats all they care about anymore
and here I was thinking they always planned to finish the game in about 16 to 30 years.
sorry I meant durrrr
We already knew this. It’s just a grifting thing now.
I don’t know if you can say that. They are releasing new content. It’s just very expensive to play.
Look at the list of stretch goals, 65 million dollars worth. What have they delivered from that?
https://robertsspaceindustries.com/funding-goals
It’s a grift, they ain’t delivering all that lmao
A whole bunch of that stuff was already delivered actually. The systems are probably the big thing that hasn’t been delivered yet.
Why would there be? Seems to work really well this way. Just keep milking the idiots of their money.
The actual news is that the money is starting to run dry
deleted by creator
And this CitCon didn’t do anything to stem that tide if true.
Do people just not know who and what Chris Roberts is?
This is what he’s done throughout his career - the only thing that’s notable about Star Citizen really is the scale of it and thus the opportunities he has to find ever more things to obsessively tinker with.
It’s entirely possible that if Microsoft hadn’t bought out Digital Anvil and given him the boot, this wouldn’t even be Star Citizen - it would be Freelancer, coming into its 25th year of delays.
I mean, some people called this back in fucking 2012, but the dreamers bought into his vision. He’s always been real great about vision and lofty ambitions, but shit on execution. He sells dreams, but doesn’t know how to finish anything. Every project he was attached to that executed on deliverables, was due to control being outside of his purview and accountability enforced.
I don’t, what else has he procrastinated on?
the wing commander series was famous for inflated development costs, freelancer was repeatedly delayed and eventually released like five years after it’s announcement, and since then… he’s been working on star citizen
Keep in mind Freelancer was released after Microsoft acquired Roberts’ company, kicked him out of a leadership role, and drastically slashed the scope.
Star Citizen is what happens when there is nobody above Roberts to say no, and now after years plenty of people under him with an interest in keeping the development churning.
Probably the same needs to happen here but I don’t see how it could happen in this occasion.
Chris Roberts is still rich, and could probably retire right now without worrying about anything. He could tank the company, and he wouldn’t care.
When has any really rich person ever gone “you know what? I actually have enough now…”?
That’s the majority of them, but ragebait articles aren’t written about them, so you have no idea who they are.
Don’t be so easily manipulated by media.
MySpace guy comes to mind.
How could you forget about your first and only friend Tom?
Wozniak is probably the most famous example. He recognized the corrupting nature of money, decided he had enough, and stopped to live in comfort and occasionally work towards causes he finds important
Lots of people have done the same… But if they’re rich and still chasing after money? They’ll never stop
I guess Notch as well. Sold Minecraft for an obscene amount of money and got into indefensible right wing views instead.
I heard he got better after leaving twitter for years and coming back.
What’s the latest build weight in at?
It’s so many gigs, it’s not even worth trying every so often. Every time you load it, gigs to download.
Glad I only ever spent the initial $60
The first big disappointment was the end of the funding rewards. Is any of those original rewards even noticable? Oh yay a fish! And a 42 towel to look at!
Star Citizen sounds right up my alley in terms of game content and play, but I will never touch it due to the business model they’ve chosen.
All I want is a space pirate game that doesn’t require me to quit my job and dedicate my life to it in order to acquire a good enough ship to actually be competitive.
That, or a street racing MMO with realistic physics and a true-to-life level of customization and tuning, that has a map the size of small country. Like The Crew except no arcade physics and more than 5 players in a server. And also not shit.
Somebody, please make one of these two games already. I need this so badly in my lifetime before I die.
My dream is to make or at least be a part of the former
It is very hard
For racing, you have Fly Dangerous. It is also a successful FOSS game!
You want that online? If you’re okay with single player, the first one does exist: Check out the X series of games, the latest one is X:4 Foundations.
Idk about racing lmao
Gotta be online. Single player AI just isn’t good enough yet to entertain my dopamine-deprived brain. (I have ADHD).
Like, obviously?
i like to speak in question marks? good? im not being sarcastic?
Your comprehension issues are a you problem
?
It’s still around?
I remember when Star Citizen first popped up, and it makes me feel old.
And then, compare it to No Man’s Sky, who gave us lofty expectations, failed to deliver on launch, but actually kept with it despite no new revenue flowing into the game from existing buyers. And now we have something incredible. We have a universe that is unfathomably large. We have multiplayer, we have all sorts of events and quests. Freighters! You can piece together your own ships now.
I hope we can eventually build space stations or pilot Capital Ships. No Man’s Sky came out in 2016. In 8 years it has done far more than SC has done with far less of a budget.
Do I wish we could have everything that Roberts promised? Sure. But I also have a bridge to sell that you can at least walk over.
NMS certainly evolved a lot, but I wouldn’t call it incredible. Also, despite the game universe being absurdly large, you can see everything there is to see visiting less than 20 star systems
All the daily quicksilver quests are a fucking chore, too.
Also to be fair (and critical), while Sean lied to both Sony and us about the state of the game-
They also probably did have most of everything they promised at one point, then the Christmas Flood happened. That’s when the lies started and but those lies were likely more for Sony rather than us, as it’s entirely possible Sony would have outright cancelled the game if they’d known how much was actually lost in the flood.
Instead they released what they could in the time they had left then just kept plugging away at it post release.
the christmas flood ?
IIRC their office flooded, destroying equipment and much of the game’s development with it.
alright
In another timeline No Mans sky was called Star Citizen and StarField was cancelled.
I’ve genuinely been sat in meetings that got derailed for 30 minutes so that the placement of objects that players are likely never to interact with could be discussed in detail. There’s just no actual focus on getting the game done.
We have a saying here that translates to something like this: “perfect is the enemy of done”. Getting lost in details like this will always delay things a ton.
Also called bikeshedding.
My boss LOVES to throw that out all the time as a defense for when I inform him that he and mgmt are rushing something out the door that isn’t ready.
It definitely has wisdom but it’s not something to wave around all the time either.
Not that that’s the problem here, SC ain’t ever coming out and it’s not because of perfection. It’s because it’s a scam lol
Read this fucking gofundme trash: https://robertsspaceindustries.com/funding-goals
Misguided development at CIG? Why I never!
Shocked I tell you!!! Who could have seen this coming!?!
Yeah no shit
Damn. I had really hoped my grandchildren would get to play Star Citizen in their lives.