We know that certain games are big, like BG3 or Persona 5. But recently games like FF7 rebirth and Indiana Jones just kept going on and on past “Act 3”. Also Rise of the Golden Idol seemed a little short to me

Are developers getting more efficient with generating content?

  • iconic_admin@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    9 days ago

    I remember being surprised by Lufia 2 rise of the sinistrals. It was my first RPG other than a Zelda type game as a kid.

  • Dizzy Devil Ducky@lemm.ee
    link
    fedilink
    English
    arrow-up
    1
    ·
    9 days ago

    Beyond The Edge of Owlsgarde. No spoilers, but despite playing it for plenty of hours (don’t have an exact count), I felt it was short. Pretty cool enough of a modern point and click adventure game, though.

  • Deadrek@lemmy.today
    link
    fedilink
    English
    arrow-up
    5
    ·
    9 days ago

    Astlibra: Revision

    I’d put a conservative minimum first playtime at 60 hours… For slower, completionist, players? 80-100 hours.

    If that first playthrough is on the impossible setting?.. I don’t wanna think about it. Lmao

  • durfenstein@lemmy.world
    link
    fedilink
    English
    arrow-up
    22
    ·
    9 days ago

    Hollow Knight.

    Surely this is the end of the map… Ok but now Suuuuuurely this is the end of the map… OK NOW SUUUURELY…

  • RightHandOfIkaros@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    10 days ago

    I never expected A Girl Who Chants Love At the Bound of This World: YUNO on the PC98 to take me like 80 hours to complete without a guide.

  • LouNeko@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    9 days ago

    XCom2 the content just DOES NOT END.

    And MGS Peacewalker. How they cramed so much stuff unto the tiny PSP disk is beyond me. The list of unlockables is insane.

    • Macaroni_ninja@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      9 days ago

      Ist too bad Xcom games are so focused on time limits. I know it meant to add to the tension but its just frustrating to me to non-stop rush everything.

        • Macaroni_ninja@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          8 days ago

          Im familiar with the mod, but its a mod, the game was designed to be played the way you always balancing on a knives edge. So not much time to enjoy the content (for me at least), when you have constantly ticking clocks reminding you to hurry up.

  • mohab@piefed.social
    link
    fedilink
    English
    arrow-up
    7
    ·
    10 days ago

    Maybe not the length of the main campaign, but good luck 100%ing Cartherine, holy shit. Nevermind Full Body. There’s like 8 endings combined + insane challenges and 64-stage game within the game. +100 hours easy, if not more.

  • thisisbutaname@discuss.tchncs.de
    link
    fedilink
    English
    arrow-up
    6
    ·
    10 days ago

    No matter how much I’ve played it, I don’t think I’ve ever got past half of the campaign of Sacred.

    Now playing Elden Ring and even if I’m just starting out I’m constantly surprised by the amount of stuff in the world, most of which I only discovered the second or third time I visited the area it’s in.

  • Random Dent@lemmy.ml
    link
    fedilink
    English
    arrow-up
    11
    arrow-down
    1
    ·
    8 days ago

    Untitled Goose Game, but the other way. Got to the end of what I assumed was the first world, but it turned out that was the entire game.

    Still a good game, but if I’d known I would have waited for a sale or something.