Last December I did an end-of-year recap thing that got a lot of fun comments. Thought I’d do it again this year! What games did you complete (or just play a lot of)? What did you think about them? Highlights? Lowlights? Might be a good chance to find some hidden gems while the Steam sale is on too.

I finished a surprisingly large number of games this year. Sorted by date completed, oldest first…

A Short Hike | 8/10

Cute, short, and fun. Perfect game to start the year.

Inside | 8/10

Limbo was the very last game I completed in '23, and I definitely preferred Inside overall. I liked the atmosphere, visuals, and puzzles more here.

Hook 2 | 7/10

NABOKI | 6/10

Up Left Out | 6/10

I bought these three as part of a bundle. Short and fun puzzle games, nothing super memorable.

Firewatch | 7/10

Definitely an enjoyable time, great voice acting, but the ending was kind of underwhelming.

Cyber Hook | 7/10

I really like this style of 3D platformer, but there aren’t a lot of them. The only other one I can think of is Grapple, which was hugely underrated.

Lunistice | 6/10

Cute art style, but I remember the controls feeling a little bit janky.

Slay the Princess | 8/10

Fuckin’ weird, I love it.

Unpacking | 6/10

I was disappointed that I didn’t vibe with this one very much. Telling the story through the items you own is a super cool idea, but I just couldn’t get myself to really care about where to place the items which is the entire gameplay loop.

Hades | 10/10 (Top 3 of the Year)

I don’t like roguelikes, so I skipped Hades for a long time, but I finally gave in. I LOVED my time with this. The meta progression was done well enough that I felt like I was still making progress overall so the roguelike-ness never bothered me, and every other aspect of this game is perfection. My highest rated game of the year because I cannot find a reason to take a point away.

Trail Out | 7/10

Something something imitation, something something flattery. This is a Flatout game, but it’s honestly a pretty good one. I had a fun time with it, but I’d never take this over Flatout 2.

art of rally | 7/10

I’m not a huge fan of top-down racers but with some tweaks in the camera settings it’s bearable. What really hurts this game is the penalty/recovery system, it’s so eager to reset your car the moment you go off the track, even if only by a hair, it destroys the flow. Graphics are beautiful though.

Hot Wheels Unleashed | 6/10

It’s fine. Super repetitive, lootbox-esque progression is stupid, but it’s mechanically sound. I would only recommend if you’re desperate for arcade racers like I am.

Loddlenaut | 7/10

I love how cleaning games have become a genre. This is a short and sweet game about cleaning the ocean, I had a good time with this one on the Steam Deck.

Need for Speed: Hot Pursuit 2 | (the PS2 one) | 9/10

There’s a decent chance this was the first video game I ever played. If not the first, it’s at least among the first couple. I’ve started so many saves but never actually finished the career mode until now. Aside from the career structure being a bit boring, it’s still a highlight of the franchise for me. Beautiful tracks, beautiful cars, top tier early '00s soundtrack, great handling, I love this game.

Gear.Club Unlimited 2 | 6/10

Look, I’m really desperate for arcade racers, okay? This one isn’t a live service, isn’t always online, no lootboxes, no battle passes, I’ll take it.

Toem | 7/10

Cute, but there were several times throughout my playthrough where it felt like what should’ve been the solution wasn’t, and the actual solution made less sense than what I was trying to do, which was a bit frustrating.

Hi-Fi Rush | 9/10

The score went up an entire point when The Prodigy - Invaders Must Die started playing. I really hope this gets a sequel.

Burnout Revenge | 9/10

Another game I’ve started many times and never finished. NFS:HP2 may have been a nostalgia-driven 9/10, but this is a genuine 9/10. Absolutely puts everything from the past 10 years of this genre to shame.

DiRT 4 | 6/10

Painfully dull. DiRT Rally is a way better sim, DiRT 2/3/5 are way better arcade racers, there is no reason to ever touch this. I finished it because I am desperate for racing games.

Ghostrunner II | 7/10

This one didn’t vibe with me as much as the first, and I’m not really sure why. The bike levels were a bit janky but were still fun for variety, and I still liked the game overall, but I’m more likely to replay the first than this.

SPRAWL | 9/10 (Top 3 of the Year)

If SPRAWL didn’t have a soundtrack, it would be an 8/10, good time, recommend. However, I have had this goddamn soundtrack on repeat since playing it. This is my favorite video game OST and it’s not even remotely close. This is a neurofunk album with a video game tie-in.

Blur 8/10

The fact that when I first played this I instantly got a message from a friend I hadn’t talked to in years asking “HOW DID YOU GET A STEAM KEY” says so much about the legacy of this game. It existed for such as short period of time and was horribly underrated. (I wish I owned this game on Steam, but it was a non-Steam copy.)

Webbed | 7/10

Cute platformer, don’t really much about it at the moment besides skateboarding spiders.

Bastion | 8/10

Played after putting many more hours into Hades to see where Supergiant came from. I was impressed by how well it holds up, fun to see earlier concepts that Hades would perfect.

Old School Rally | ?/10

Technically an early access game, but I finished all the available career events. Very promising PS1-style rally game.

Stories: The Path Of Destinies | 8/10

You ever have one (or hundreds) of those games you got in a Humble Bundle 5 years ago and just never touched? This was one of those, I randomly decided to play it, and it was great! Fantastic voice acting, fun story, fun combat, I wish I played it sooner.

Exo One | ?/10

I don’t know what’s going on and at this point I’m too afraid to ask. I think I launched a marble at Jupiter?

Hardspace: Shipbreaker | 8/10

This was my podcast game for a while. Not very deep, but it’s fun to gradually tear ships apart. Definitely recommend playing on the lower difficulty, having to worry about O2 and stuff kills the vibe.

To the Moon | 5/10

Explaining why I don’t like this game involves major spoilers. To keep it vague, I really don’t like how they handled one of the characters in the story. If you’ve played the game, you either understand or think I’m insane because apparently this is a masterpiece.

ExoCross | 6/10

Very basic offroad racer. Used to be named “DRAG” but then the developers were bought by iRacing. The game seems like it was frantically rushed out of early access after that. The native Linux port is excellent though.

RUINER | 7/10

10/10 vibes, 5/10 gameplay.

Furi | 8/10

“That final boss sure was easy… oh? oh! OH FUCK!” followed by many deaths until I finally won.

Pseudoregalia | 8/10

10/10 movement/controls, but the environments felt a little bland. There’s an accessibility option to put pants on your character.

Guacamelee!: Super Turbo Championship Edition | 6/10

It’s fine, but nothing especially noteworthy compared to other metroidvanias I’ve played.

Redout II | 9/10 (Top 3 of the Year)

(I played with the assists off because I am a stubborn bastard, I have no idea how the assists change the gameplay.)

Redout II will repeatedly punch you in the face until your brain wraps itself around controlling these 2700km/h deathtraps. But trust me, once you get good, it’s euphoric. One of my favorite gaming experiences this year was missing out on a gold medal in a time trial by several seconds and thinking “how the fuck is this possible”? And then I tried again. And again. Going faster, and faster, until I had beaten the gold time by several seconds. Every time you think you can’t go any faster, you’re wrong, just be better.

Crayon Physics Deluxe | 5/10

Great idea for a puzzle game, but the janky physics made it more frustrating than fun.

The Elder Scrolls V: Skyrim | 7/10

It’s fine, but doesn’t really feel like it lives up to the hype surrounding it.

Mini Motor Racing X | 6/10

Painfully dull career mode, but I’m desperate for arcade racers.

Parking Garage Rally Circuit | 7/10

Short but fun.

Minecraft | ?/10

I haven’t beaten Minecraft in probably 10 years, so I started and new save and beat the game again for the hell of it. I’m not sure how to rate Minecraft out of 10 at this point.

Jusant | 9/10

Super beautiful and chill, I recommend avoiding spoilers and just playing it.

Dome Keeper | 7/10

Trying to keep the Hades “maybe I don’t hate roguelikes” thing going, so I got Dome Keeper. I feel like it’s too easy and there’s not enough variety in runs, but I still had some fun with it.

Dead Cells | 8/10

And finally, one more roguelike. I’ve “beaten” the game, as in I’ve reached the credits, but only 0BC. Still playing it, but won’t be chasing 5BC or anything like that. I do wish there was more meta progression with this one, a lot of runs feel like a complete waste of time which is my main problem with roguelikes, but the core gameplay is excellent.

  • Sabre363@sh.itjust.works
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    2 days ago

    I’m far too broke and starved for time to really play and finish any games, but I did manage to start God of War and got impressively far (not really) into Baldurs Gate 3. Imma take it as win at this point.

  • sugar_in_your_tea@sh.itjust.works
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    2 days ago

    Yeah, not going to go look through everything, but I did just finish Assassins Creed: Brotherhood.

    Next up, probably Balatro since I just bought it to support the devs after the stupid PEGI rating and winning best indie of the year.

  • The Snark Urge@lemmy.world
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    2 days ago

    What a list! You did all that this year?

    I got through Sea of Stars this month. Really happy with it, glad there’s plenty of endgame side-quests since I’m not ready to say goodbye. I’ll be following Sabotage closely in the future.

    • atmur@lemmy.worldOP
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      2 days ago

      lol when I was reviewing my HLTB log for this post, I had the same thought. “I did all that this year?!” The benefit of mostly playing shorter games, I suppose.

      Sea of Stars has been on my radar for a while. I’m not huge on turn-based combat, but it looks so good!

      • The Snark Urge@lemmy.world
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        2 days ago

        It’s very much standing on the shoulders of Chrono Trigger, but in such an intelligent way that it ends up being the better game. Objectively (gameplay, art, direction, music, and writing are all much more ambitious in scope while remaining firmly rooted in the tradition of retro turn based RPGs) and subjectively (we got pretty emotional at some points and laughed pretty hard a few times, always stayed invested in the story) it’s just a better game than CT, which is something I simply never expected to say about a new game.

        I’ve also been playing a lot of Noita, but haven’t beaten it.

        • ELO@piefed.social
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          2 days ago

          I don’t normally care for roguelikes but I think I’ve put more hours into Noita than any other—and I’ve never even made it very far at all. I just panic my way through hoping I chose a good way down and don’t have the dumbest wand in existence.

  • Apathy Tree@lemmy.dbzer0.com
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    2 days ago

    I in the last 4-ish months played through yonder, biomutant, ni no kuni 1+2, ff7 remake (#1), balan wonderland, several Lego games, star ocean integrity and faithlessness, tandem, all the cat quest games, several “tales of” games, and a buttload more while I still had the ps+ subscription (which expired in like… August? I won’t count those cuz I had no life at the time. Still don’t but It was worse then.)

    My big push at the moment is going through some of the ps3 era titles I’ve never played. I have so many games I buy and just sit on for years… I probably shouldn’t do that, but I buy used so it’s cheaper… But those unplayed games are mostly super long story focused games, so they take a hot minute to get through. I have a few upcoming tales of games, which I now own most of, star ocean, valkeria chronicles, and all the final fantasy games I never slogged through the overwhelming tutorial on and thus haven’t played.

    Any games I finish, I enjoy enough to finish. I gave up pushing through bad media long ago because there’s so much more out there. I’ve been really into big story games with minimal or easy combat, but I also really like the short and simple games that you can get through entirely in 10 hours.

    Tandem was a really cute one that stuck out. I got it purely because it was inexpensive. It’s a fairly short puzzle game where one character walks through a top-down view and the other is a side scroll view. You have to swap back and forth to use them both to solve puzzles. It’s not super difficult, but it is satisfying in difficulty.

  • ELO@piefed.social
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    2 days ago

    I think the only game I played for the first time during this year was Disco Elysium. And, like many others, I was wowed. I won’t devolve into purple prose or string together a maelstrom of superlatives, so I’ll just say this with possible slight spoilers:

    Despite starting and stopping the game after being lambasted by the immediate consequences of my character’s deplorable, ethanol-fueled behavior that hit way too close to home, I finally came back to it with the utmost enthusiasm. Harry’s abject level of rock bottom that hits you over the head as soon as you start the game was so disturbing for me as someone with similar struggles. The helplessness to change your sorry state and to win over your partner’s approval was so affecting. It makes me wonder how many people in the throes of addiction picked this up and put it down immediately from getting too triggered.

    There is so much I would love to just go on and on about so I’ll just hit some aspects that really stand out for me. One thing that I loved, so freaking much, was the wondrously imaginative nomenclature. One of the biggest killers for my immersion into a work of fiction is the vapid or lazy naming of the world—which is sadly often. I mean, come on: Revachol, Insulindian isola, Graad… Harry’s rank as “double yefreitor” or all the character paths like “Electrochemistry”… I thought it was all so very inspired. Never mind the incredible inner dialogue of each upgrade character type—Half Light’s biting dialogue is totally savage, Shivers prose of the world, Inland Empire’s unhinged musings… unreal.

    I went on much longer than I meant to so I’ll just say the game world is just as inspired. It is enigmatically dystopian to the most agonizing degree. Which honestly felt just as alluring as deeply distressing for all the neat people you come across. And to segue to the last point of the characters/VAs: what a glorious menagerie of souls… I fell in love with some, wrinkled my nose at others, and found myself enraged at a few.

    Hard to not write a novel, but what a freaking game.

  • hobbsc@lemmy.sdf.org
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    1 day ago

    Ketsui Deathtiny 1CC in Deathtiny mode.

    Danmaku Unlimited 3 (sadly on two credits)

    Titanfall 2

  • kassiopaea@lemmy.blahaj.zone
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    2 days ago

    I remember playing Blur back in high school and was surprised with how much I enjoyed it. The gameplay was good, and it had an aesthetic that was pretty unique. Honestly I think I might see if I can dig it up from somewhere and play it again; just to see if I enjoy it as much as I did playing Burnout: Paradise for the first time in 12 years.

  • starman2112@sh.itjust.works
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    Hi-Fi Rush | 9/10

    The score went up an entire point when The Prodigy - Invaders Must Die started playing. I really hope this gets a sequel.

    I’m so happy I didn’t know that song was in the game. I personally rate it 10/10, a perfect blend of gameplay, story, and soundtrack, with bonus points for managing to toe the line between goofy and sincere. That part at the end (“I am a rockstar”) had me bracing for someone to point out how cheesy it was, and no one does. I love a piece of media that doesn’t make fun of you for getting invested.

    I realize I need to finish more games. The only four I beat this year were

    Baldur’s Gate 3 | 8/10

    I’m gonna be real, the replay value is not really there for me. My wizard and my co-player’s paladin are the big damn heroes, and I have trouble getting into another character. I’m not gonna get a better ending than the one I got with _______ and ____, and it feels weird being as into Karlach as I was, and then just pushing her aside and dating someone else

    Outriders | 8/10

    The world needs more games like this. I love that everyone recognizes that the Outrider is essentially a god. The Russian roulette scene alone brings this up from a 7, but the rather unsatisfying ending brings it down from a 9. I don’t love that they imply some big war between the altered humans, and then ditch that halfway through. The fact that Moloch is introduced as a BBEG and then you kill him in an optional endgame side mission is disappointing. The DLC though, that kicked ass… Right up until the rather unsatisfying end, again. It’s certainly much better than the main game, which isn’t really that bad to begin with. I just want to know what the Outrider learned in that ancient vault.

    Atlas Fallen: Reign of Sand | 7/10

    Don’t get me wrong when I say 7/10. It’s one of my favorite games I’ve ever played, and I want more games like it. It’s hard to explain why exactly I like it so much, but I think I can sum it up with: many other games are rather exhausting, either mentally, or emotionally. This game doesn’t expect a lot from the player, except for proficiency with the simple combat system. The story is simple—there’s an evil god, you find a magic gauntlet that can maybe kill that god, action ensues. I can count on one hand the number of characters that I feel like the game wanted me to remember or care about.

    It’s a fun game, solid 30 hours to 100%, 7/10 absolutely recommend.

    Hellblade 2: Senua’s Saga | 7/10

    It wasn’t as good as the first game. Or maybe it’s that it wasn’t as better than the first game as it could have been. A large part of why the first game was so engaging to me was the loneliness. It was just me and the furies, and the puzzles we were solving. Senua’s Saga introduces a few primary characters, and villages full of people, which dampens the furies’ affect on me. The game was also much more confusing. In the first game, it’s entirely nebulous what was real and what was in Senua’s head. You can interpret it as a literal descent into the underworld to attempt to reclaim her lover’s soul, or an entirely figurative descent into her own psyche to overcome the grief of losing him, or somewhere in between. Ironically, this makes it easier for me to parse, because there’s no apparent contradictions. The sequel makes it explicitly clear that Senua is engaging, at least somewhat, in real life. This makes it more confusing, because

    Hellblade 2 spoiler

    the >!giants are also explicitly a result of people’s negative emotions. So are the giants really giant? Is everything literal? I need to read some analysis.!<

    Let me know if the spoiler tags didn’t work in your client. I think combining the ::: and the >!!< should cover all bases

  • quixotic120@lemmy.world
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    2 days ago

    Every game for the year?? That’s crazy

    Highlights:

    Tears of the kingdom: amazing game, sunk an absurd amount of hours into this

    Like a dragon: infinite wealth: so good, favorite franchise, rgg consistently puts out quality and is the only studio ill bother to buy full price games from

    Tales of arise: really good

    Hi fi rush: extremely good, but no jet set radio

    Bomb rush cyberfunk: not as good, much closer though. actually felt like next gen jet set radio. just wish they bothered to improve the formula at all from 2000 or whenever

    Dead space remake: I found myself having to push through the end of this, got very tedious

    Silent hill free game on psn (I forget the name, the suicide one): so heavy handed, awful writing, awful voice acting, but it was free so whatever

    Silent hill 2: pretty great remake but wish I waited for a price drop.

    Persona 3 reload: basically same as above

    Ff7: solid overall, really liked it

    Spider-Man 2: not as good as the first one but decent

    Unicorn overlord: really good

    Forspoken: not amazing but not nearly as bad as I thought it would be based on the initial reactions

    Tekken 8: love it even though I fucking suck

    Smt: vengeance: great

    Dave the diver: played on a whim without knowing anything about it, sucked me in

    I know there weee more but that’s what I can remember off the top of my head

    Excited to play metaphor, hellblade 2, Indiana jones, riven remake, erdtree dlc for Elden ring, cyberpunk dlc, Alan wake 2, god of war ragnarok dlc, new taiko no tatsujin, armored core vi, like a billion more

    • ELO@piefed.social
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      2 days ago

      The OG Dead Space completely blew my mind back in the day and probably is still the game to frighten me the most, but I tried to replay it—twice—and dropped it because of how much worse the controls felt than what I remembered. The juking necromorphs were much more irritating to dismember on replay. I thought about getting the remake but people say the controls are the same; and regardless, that’s my own issue with the AI, not really the controls…

  • Ashtear@lemm.ee
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    2 days ago

    I made posts here on some of the games I was patient on this year, so I’ll include links to those in-line here along with the rest of my list, in chronological order:

    Control - I ended up grabbing–and devouring–Alan Wake 2 very soon after finishing this, mostly because one of my favorite singers ever resurfaced on the game’s soundtrack, to my complete astonishment. The setting and a few of the dialogues remain fresh in my mind, but the rest of Control ended up buried under AW2, which is saying something considering I don’t like survival horror.

    Lost Odyssey - Interesting timing, as Clair Obscur: Expedition 33 was announced just a few months after I finished Lost Odyssey, a clear source of inspiration. I hear a lot from JRPG fans that wish there were more games with adult cast members and mature narratives, and LO fits the bill. “Letters from a Weakling” is still utterly devastating.

    Xenoblade Chronicles 2 - Torna: The Golden Country - Mostly just more Xenoblade Chronicles 2, a new main character and some light changes to the battle system keep things fresh. Come for the soundtrack, stay for the emotional scenes. Despite being forced into hours of side quests, this was worth seeing through to the end.

    Atelier Meruru - My favorite of the Arland trilogy, I was engaged by the alchemy and kingdom building throughout the game. Real fun sense of progression with city, world map, and music changes. Surprisingly touching scenes with returning characters.

    Xenoblade Chronicles 3 (plus Future Redeemed) - A solid entry in a fan-favorite series I gave my thoughts on earlier, but what stands out in hindsight is how good the side quests were. A long time weakness of JRPGs, it’d be nice if the genre was spurred to step things up. The base game and Future Redeemed were sprinkled with enough Xenogears references to get my brain churning.

    Atelier Ayesha - Ayesha changed the vibe in a dramatic way that I wasn’t entirely prepared for. Enjoyed that, the new cast, the story, and the soundtrack, not so much the gameplay. I’ve been proceeding through this series slightly faster than they get released, so maybe I’ll catch up some day.

    Star Wars: Jedi Survivor - Plenty of spectacle and fun with lightsabers, yet all those hours spent running around are already fading from memory. The game’s focus on family and home still resonates with me in a way it wouldn’t have ten years ago.

    Citizen Sleeper - Recent events have me turning this story over in my head a few times. I thought this had a strong anti-capitalist message, but I may have even underestimated it. This one’s earned a replay, and soon.

    Ys IX: Monstrum Nox - I wouldn’t have made it through this game without the Ys brand, a series I grew up with. It did get better in the back half, but probably still not worth it. The city exploration did little for me and I never want to see a raid/Nox battle again. With the recent announcement of an “enhanced” version of Ys X, it’s going to be forever before I get to it. Monstrum Nox is going to be stuck in my craw for a while.

    • optional@sh.itjust.works
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      2 hours ago

      You can complete Factorio? How? Please tell me how! I’ve been trapped in this game for the last 2000 hours and I can’t find the exit-button.