I mean if the game you paid money for is deliberately broken to shaft you, you are a clown for reviewing the game positively. Judging by the complaints of every game with linux-breaking anti cheat, it has failed to remove any of the cheaters.
Gamers will literally beg corpos to rootkit them.
That’s a slippery slope argument from a post that just says all anti-cheat games should work, I did not say I support kernel anti-cheat.
Not even slippery slope, that guy just manifested an argument out of his ass
I’m not sure extortion is the best way to get companies to support Linux. I think market share is the only real metric they care about.
No. It’s a video game. Publishers have no business being in my kernel.
Anticheats on Linux don’t have kernel access… Have you ever heard of people needing to type their root password to launch a steam game before?
Hu? You don’t need to type root password to load a kernel module automatically , do you?
I mean, do you have to type the root pw if you plug in a wifi dongle that requires an out-of-tree module?
As far as I understand, you have to type root pw only for installation and update of the module and, depending on distribution, even that is not really visible since you type root pw to install tons of stuff all the time.
Let’s rephrase: Have you ever needed to enter your root password while installing a game through a launcher such as Steam?
How would that kernel module be installed if nowhere from installing to actually running the game did it have access to the kernel?
Don’t give corpos any ideas
Anticheats on Linux don’t have kernel access
Yeah, I know. I’d like it to stay that way. Furthermore, this is also why games with kernel-level anticheat still don’t work on linux, despite developments in wine/proton.
Where did I say I wanted kernel anti-cheat?
The post is about anticheat that doesn’t work on linux. Non-kernel-level anticheat works fine now thanks to wine/proton. That just leaves kernel-level anticheat. If a game has kernel-level anticheat, the studio is not going to remove it for the sake of a linux version. Therefore, to be compatible with linux, they would be introducing kernel-level anticheat into a linux version. To this, I say “fuck no”.
It’s implied, because anything would behave the same.
Not that client-side anti-cheat makes any sense anyway.
Well i didn’t imply that.
If that segment of the market was significant, corpos we be bending over backwards for those dollars.
If you do this to indie publishers instead of directly contacting them, you’re a cunt
I said game publishers implying the triple-a titles.
Nope, fuck that. I’m not running that anti cheat shit on my machines, I just won’t buy it.
I’m not calling for kernel anti-cheat. I just want all the multiplayer games to work.
Kernel seems to be where the publisher interest is currently at…
Wanting them to work is reasonable, but complaining about the lack of anti-cheat makes no sense. The problem is the insistence on client-side anti-cheat to begin with.
Bro. That’s not what is happening or being talked about. Most anticheat systems have a Linux flag that can be enabled, letting them run on proton without any sort of kernel access. Everything except Denuvo and fuck that shit in particular.
Denuvo et al are exactly what I’m talking about.
Yea. Well. Fuck those guys.
We need the game publishers to face more consequences for neglecting a significant segment of the market
MacOS?
(please don’t hurt me, it was a joke.)
Yes, Apple should face consequences for making game development for MacOS so difficult.
As long as it’s not Android
The only game I currently play is KSP. I’ve grown so tired of all the crap out there.
Every so often I have an urge to come back and play KSP for like a month straight. And it’s a blast every time.
Sometimes a nice single player sandbox is all you need.
I’ve been playing since alpha. I bought it the first day it was on sale. I bought it on steam a second time. When the expansions came out they gave me them on the first purchase. I will do a career run every now and then but most of my games are sandbox games with huge multi launch space stations. I’ve been playing this go round for a about three months and when I get bored I’ll park it on a drive for several months then I’m back at it. I still get a kick out of manual(No Mech Jeb) mun landing and returns.
I think you got into KSP ever so slightly before I did, but I remember buying it directly from them before the whole rigamarole of transferring it to steam.
Everything else I’m 99% on the same page on.
Though, I’ll very occasionally use mechjeb to handle accent to orbit from kerbin. Usually only if it is a big unstable rocket that needs lots of very fine adjustments. Something about seeing such a rocket fly stable is very satisfying.
Landing, transfers, docking, and accent from other moons/planets I always do myself though.
I recently played around with one of the warp bubble mods, it was a shit load of fun until the kraken ate my ship.
Is it more stable? I always ended up getting either a kraken or like 2 fps with a giant space station.
KSP 2 is a little better than its first release. I still main play KSP 1 in sandbox mode. If you have a problem with parts counts get a part fusion mod and combine parts to increase your FPS.
I dont disagree with this but i don’t know about significant segment, thats kind of delusional
There are dozens of us!
Yeah, I also wish they’d have better support, but Linux players are not a huge group.
Steam Deck and Steam machines have helped a lot though. Without Valve’s weight behind it, trying to game on Linux would probably be a lot worse.
Yeah, I’m Linux-only and have been for the last 17 years, but we are not a significant percentage of the gaming market. Still less than 3% last time I checked.
Otherwise, yeah fuck kernel anticheats that don’t even stop cheating.
unfortunately for us, I don’t think we’re what they would consider “significant”
The steam deck be pretty popular these days.
anti cheat with kernel privilege access? No, thanks
So, as a bazzite enjoyer what in particular need I do?
Sure. Harassing developers always works. I remember when everybody did it to CDPR about The Witcher 2 so they fixed all the issues and made a perfectly working Linux version of The Witcher 3. They definitely didn’t swear off Linux completely.
This is like the people who give recipes bad reviews because they swapped the eggs for banana and it didn’t bake right.
Yeah instead give it 0/10 cause checks random steam review Marver rivals crashing randomly.
But fuck linux users for rating a game bad cause developers made a deliverate descision to block their system cause “all linux users are cheaters.”
So, I imagine that the person you replied to would agree that’s also a bad reason to rate a game.
There is no reason to ever rate a game badly. If it runs poorly or not at all youre the moron for using banana instead of tomato. If you don’t like it cause the game is not good, its your own fault for making a dish following a curry recepie when you hate curry.
no reason to ever rate a game badly
Go and play Big Rigs: Over the Road Racing and then tell me that again.
Really makes you feel like
Well it certainly doesn’t make you feel like a trucker.
I dunno I went right out and bought a maga cap
Missing /s?
Or are you legitimately saying there are no bad games?
If it doesn’t run it’s your own fault?
If you think it’s badly designed, bland and uninspired, that’s on you?I was clearly stretching the analogy of the person I was replying to show how bad it was.
Dear friend, context clues should clearly indicate their comment is sarcastic.
Thank you.
I thought so, but I’ve heard even more deranged takes said with full sincerity
You lost me at “no reason to rate a game badly”