• Tehhund@lemmy.world
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    6 days ago

    3.14159265359 (ok the last 9 is actually an 8 but it’s followed by a 9 so I round up).

    Not exactly obsolete, but there’s no reason for anyone to memorize that many digits of Pi except for trivia. Number of times it has come up in trivia: 0.

    • tigeruppercut@lemmy.zip
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      6 days ago

      I used to stop there but just beyond it some small palindromes follow, so they’re somewhat easy to remember (and gives even more useless nerd cred)

      3.14159265358979323 (you got 535, then the 8 leads into 979, then 323).

  • essell@lemmy.world
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    5 days ago

    I can recite the names of the Books of the New Testament in the bible by heart. I’m not even Christian.

    • rodneylives@lemmy.world
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      5 days ago

      Way back in Sunday School at the church we went to when I was growing up, they taught them to us in a song. I still remember the whole thing.

  • ikidd@lemmy.world
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    6 days ago

    Adjusting a carburetor.

    I was never really good at it, I never actually went through with selling my soul to Satan to gain true knowledge of that black art.

    • superkret@feddit.org
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      6 days ago

      If that’s your idea if fun, I can recommend the game My Summer Car. It’s basically a simulator for Finnish country life in the 90’s.
      You spend most of your time drinking, going to the sauna, driving a crappy old Datsun hatchback (which you first have to rebuild in excruciating detail) down country roads, and adjusting your car’s carburetor.

      • ikidd@lemmy.world
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        5 days ago

        Sounds like how I spent my summers in Canada, but substitute a Chevette hatchback and a hottub.

      • neidu3@sh.itjust.worksOPM
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        6 days ago

        I looked up a gameplay series, and there is so much minutia remining me of Norwegian country life as well. The ticketing machine on the bus is exactly as I remember it from the 90’s.

  • Rednax@lemmy.world
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    4 days ago

    In an older version of Stellaris, a cheesy strategy is to abduct or force relocate the entire galaxy onto a single planet.

    Usually having an overcrowded planet, has a several drawbacks.

    Since you can never generate enough food, your population will always be in decline. But this decline is capped per planet, and is quite small. As long as you can keep abducting and force relocating pops from your conquests, you can grow.

    Similarly, you ignore consumer goods for the only cost of a reduction in produced goods from jobs. But you barely produce anything via jobs anyway.

    The low happyness and overcrowding causes stability issues on the planet. But again, the negative stability is capped, so you enable martial law on the planet, and build fortresses, which provide a stability boost per soldier job they create. And only stability matters for revolts.

    You need minerals, but you can get those from mining asteroids.

    Your energy credits come from being a mega church, in which each pop following your religion, generates some credits, along with trade generated per pop.

    Alloys come from turning the planet into an ecumenopolis. Although you get a -50% production modifier, it is the only thing you need to produce yourself.

    But the real trick is giving all the cramped up pops utopian living standards. In this version of Stellaris, any unemployed pop living in utopian living standards, generated science points and trade value. Usually those are barely worth the extra cost of letting the pop live so luxuriously. But even if you don’t provide food and consumer goods, they still provide sciencd and trade.

    As a result, you got a stable planet generating insane amounts of science, energy credits, and alloys. While remaining a small empire, which kept tech costs low.

  • NRay7882@lemmy.world
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    5 days ago

    The password to reach Mike Tyson / Mr dream in Punch-Out! is 007-373-5963. Burned into my brain.

  • PrimarilyPrimate@lemmy.world
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    6 days ago

    To tell the age of any horse Inspect the lower jaw of course; The six front teeth the tale will tell, And every doubt and fear dispel.

    Two middle nippers you behold Before the colt is two weeks old; Before eight weeks two more will come Eight months: the corners cut the gum.

    At two the middle “Nippers” drop: At three the second pair can’t stop; When four years old the third pair goes, At five a full new set he shows.

    The deep black spots will pass from view At six years from the middle two; The second pair at seven years; At eight the spot each corner clears.

    From the middle “Nippers” upper jaw At nine the black spots will withdraw. The second pair at ten are bright; Eleven finds the corners light.

    As time goes on the horsemen know The oval teeth three-sided grow; Then longer get - project before - Till twenty, when they know no more."

    • AFK BRB Chocolate@lemmy.world
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      6 days ago

      The phrase “don’t look a gift horse in the mouth” comes from this. If someone gives you a horse, you shouldn’t look into its mouth to see how old it is because, hey, free horse.

  • NSRXN@lemmy.dbzer0.com
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    5 days ago

    09f911029d74e35bd84156e5635688c0

    I think lol

    nope. last “e” is a “c”. real close tho