For me, anything 25 FPS or higher is 100% fine and I’ll be enjoying my time. I never play competitive online shooter games ever, though. All single player ones like GOW and the likes. I game on a 60 Hz 4k monitor. GPU is AMD RX 6600 alongside Ryzen 7 5700G and 32GB RAM. My games are set to meduim most of the time at 4k. Demanding titles are on low. Surprisingly, GOW and GOW Ragnarok are both set to ultra and I still get around 40ish FPS.

  • Suppoze@beehaw.org
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    4 days ago

    Depends on the game. If it’s not really demanding on reaction time, and the game is locked framerate I’m fine with 30, like Okami. However if the game is not locked FPS and I still can’t hit 60 FPS at least on my 1440p monitor I’d probably just play something else (because I know I could have better experience is I could run it).

    However for shooter and reaction heavy games I always aim to max out my 144 Hz monitor, even 60 FPS can feel sluggish for me

  • gk99@beehaw.org
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    6 days ago

    40-45.

    There are a lot of games at 30 I’ve played through just fine, but for FPS games that extra 10-15 is about my minimum unless it’s on console with aim assist. I grew up playing Saints Row 2 at single-digit framerates, but I just can’t do that anymore.

  • PopeRigby@beehaw.org
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    7 days ago

    I’m hypersensitive to framerate and have a 170Hz monitor so 60 FPS is minimum for me. But even that’s a bit too low. Yes, I’m a snob.

    • penquin@lemm.eeOP
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      7 days ago

      Nope, you’re not a snob, you just have a different preference, and that’s totally fine.

    • ...m...@ttrpg.network
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      6 days ago

      …back in the CRT era i needed at least a 72Hz refresh rate to not feel any discomfort; that doesn’t exactly correlate with framerates on modern LCD displays but i think it’s a good proxy for the threshold of general perceptiblity…

      …are greater framerates smoother?..sure, especially in my peripheral vision, but 72 FPS is generally good-enough beyond which returns start diminishing…

  • TehPers@beehaw.org
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    5 days ago

    For me, it highly depends. Turn-based strategy games, I can easily play at a much lower framerate (30 is fine tbh though I always appreciate more). FPS-style games? 60 is a bare minimum, but 100+ is what I would consider to be enjoyable.

  • Stepos Venzny@beehaw.org
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    6 days ago

    30 is acceptable for most games but stuff where the gameplay is mainly the movement itself (platformer, racing, first person shooter) needs to hit 60. I could go lower than 30 for the visuals on a lot of games but that’s the threshold where the interface starts feeling unresponsive and that really gets to me.

  • Megaman_EXE@beehaw.org
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    6 days ago

    I only recently experienced the luxury of higher frame rates.

    I’ll put up with 30. I usually don’t notice it after a while, especially if it’s steady.

    60 is preferred, and I always aim for performance if I can.

  • Sonotsugipaa@lemmy.dbzer0.com
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    6 days ago

    My personal minimum is a stable 40/s, which is roughly where I start noticing the lower framerate without paying attention to it.
    With 30/s I need to get used to it, and I usually underclock (or, rather, power-limit) my GPU to hit an average 50 unless the game in question is either highly unstable (e.g. Helldivers 2) or the game is so light I don’t have to care (e.g. Selaco).

  • LostXOR@fedia.io
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    7 days ago

    I think I’m a bit spoiled with my 144 Hz monitor; anything below maybe 120 FPS starts to bug me. Thankfully my PC is pretty powerful and I don’t really play graphics-heavy games (mostly just Minecraft) so my framerate is usually quite stable.

  • missingno@fedia.io
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    7 days ago

    If it’s a fast-paced action game, 60 is a must. If it’s turn-based, or otherwise just slow enough to not matter, I’ll sometimes accept a stable 30 - but only if it’s truly stable, any dips below that are not okay.

  • Dizzy Devil Ducky@lemm.ee
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    7 days ago

    So long as the game doesn’t lag enough that I have input lag, I’ll gladly play through a game at prettyich any FPS.

  • osaerisxero@kbin.melroy.org
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    7 days ago

    Anything VR really needs to be 90 or more, but around 60 is good for most things.

    I actually think the choppy framerates in Cyberpunk is actually really immersive so it’s cool all the way down to 30 or with the smearing of dlss-performance, but most games don’t give you progressive brain damage in the first 2 hours like it does

  • Cyv_@lemmy.blahaj.zone
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    7 days ago

    Most of the time, 60. But it depends.

    Competitive FPS/action games I want 120, story games with FPS 60, anything turn based or slow paced is probably fine at 30 or 40. It also depends on a lot of other factors. On my handheld (steam deck like) I aim for 30 or 40, but my main PC always shoots for 60 or higher.

    That and I usually tune my settings so I get a bit more than 60, then lock the framerate to reduce stutter.

  • Zero22xx@lemmy.blahaj.zone
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    6 days ago

    I don’t really obsess about framerates myself and I’ve never had the kind of budget to have the latest and greatest parts but from what I’ve seen, somewhere around 30fps is fine.

    And even though you didn’t ask, the last setting that I ever sacrifice is draw distance. I’ll turn down textures and shadows and reflections and everything else before I sacrifice draw distance. I don’t need realistic graphics to be able to immerse myself and have a good time. But things popping in and out of existence in front of your eyes are the ultimate immersion breaker for me.