The article discusses this; basically the video games want you to at least slightly like the protagonist you’re playing as, which means they can’t entirely be the monstrous caricatures they were designed to be.
I don’t get it why not though, Spec Ops The Line was not a technical marvel or an outstanding gameplay experience even for its time, but we are still talking about it for its message.
The article discusses this; basically the video games want you to at least slightly like the protagonist you’re playing as, which means they can’t entirely be the monstrous caricatures they were designed to be.
Meanwhile stellaris exists with multiple different options for genocide.
I don’t get it why not though, Spec Ops The Line was not a technical marvel or an outstanding gameplay experience even for its time, but we are still talking about it for its message.