• UnderpantsWeevil@lemmy.world
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    18 days ago

    0% off: I sleep

    10% off: eye-crack

    25% off: gentle stirring

    33% off: lean up on elbow

    50% off: tentatively reaching for wallet

    70% off: Urgh to purchase… rising.

    80% off: Real Shit

    90% off: STFU, and Take My Money

    It gets me every time.

    • Novaling@lemmy.zip
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      18 days ago

      Just saw We Love Katamari + DLC around ~80% off and immediately used a birthday gift card from a friend the moment I saw it. No hesitation, knowing full well I wouldn’t be able to play it until finals season ends like 3 weeks later. But I’m damn ready when it does end. Also knowing full well I have so many games to fucking beat this break 😭

      • Suite404@lemmy.world
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        18 days ago

        I bought tears of the Kingdom when it came out because I could get it at $40. Still haven’t played it yet, but you know, it’ll still be $60-70 or whatever by the time I do.

  • Glitterbomb@lemmy.world
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    18 days ago

    I’ve started rooting through my steam library looking for unplayed games that have steam trading cards and achievements. I’ll install the game and give it a try to see if it’s entertaining. If it’s not, I’ll leave it on the main menu for a few hours to get the trading cards so it doesn’t come up again in my search.

    If the steam achievements look easy, I’ll try to break open the game with cheat engine by myself as a sort of game of its own. No doubt I could find some cheat engine trainer that makes the game a single button click but where’s the fun in that.

    If you’re even the slightest bit technically inclined and never heard of cheat engine, I highly recommend it. It lets you memory edit running applications like games. Once you figure out what you’re doing you can change in game variables on the fly. The game isn’t the game anymore, figuring out how to break the game is the game. When you install cheat engine you can actually run it on itself, and it is basically a self contained tutorial. Check up in the help menu to get started, the tutorial is AMAZING.

    • Carl@sh.itjust.works
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      18 days ago

      You can just use SAM to edit client side achievements, and also save power running the game through it for cards.

    • smeg@feddit.uk
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      17 days ago

      I remember editing memory with an Action Replay on a pokémon cartridge back in the day, possibly my first ever experience of computer programming!

    • Transtronaut@lemmy.blahaj.zone
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      18 days ago

      That sounds neat and enjoyable to tinker with. Is there a possibility that using a tool like that will get you flagged and/or banned from Steam? Or do they not care when it’s a single player game?

      • Glitterbomb@lemmy.world
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        18 days ago

        Yes definitely. If you search Google for ‘VAC enabled games’ you’ll get an easy link to the steam website filtered to just games with valve anti cheat. There’s a search bar on that page you can use to check if a game is on that list. If it’s not there, have at it.

        Pretty typically just online games use it. Cheat engine wouldn’t be able to do much anyway, as most multi-player games will keep track of the fun variables serverside instead of on your computer. It’s a jerk move anyway to ruin other people’s fun by cheating in multiplayer.

        Edit: Google isn’t showing that link anymore for me. I think this is it, it looks right:

        https://store.steampowered.com/search/?sort_by=Released_DESC&category2=8&ndl=1

  • Flamekebab@piefed.social
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    18 days ago

    The concept of “backlogs” as applied to entertainment needs to die in a fire.

    My library of games is there to give me options for enjoyment. Reducing those options to zero would be a rather strange goal.

    • 9point6@lemmy.world
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      18 days ago

      Only torrent AAA games if you can afford to (if you can’t, go nuts).

      If you pirate an indie game, that developer might not be able to afford to make another. Try to use a demo (or even the ol’ steam buy and refund) to check the game in that case.

      AAA studios generally make their money from shitty business practices these days, so 100% feel justified in pirating those if you want to play them.

      • Lembot_0002@lemm.ee
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        18 days ago

        Buy only software you need/want. Torrent helps. The amount of As is irrelevant.

        • ilinamorato@lemmy.world
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          18 days ago

          Support independent people who are struggling through the collapse of capitalism the same as you are. The multinational conglomerates are doing ok, though.

      • SchmidtGenetics@lemmy.world
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        18 days ago

        Demo or pirated they still don’t get money mate…

        Pirating is usually used as a demo, lots of people still buy after trying a game through torrents. Lots of indie devs gush about pirating actually boosts their sales. You’re looking at this from the wrong perspective.

        • 9point6@lemmy.world
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          18 days ago

          Downloading a demo helps engagement statistics which feed recommendation algorithms

          Pirating helps pirates.

          Not casting any kind of judgement, just pointing out who benefits

          (Disclaimer I pirate shitloads, just not indie stuff)

          • SchmidtGenetics@lemmy.world
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            18 days ago

            Many games don’t have demos, and that’s only if you use store fronts that utilize that. Demos ar also limited and barely get you out of the tutorial, so hardly actually long enough to judge if the game is good. Same with with 2 hour return scumbag tactic… that’s even worse than pirating lmfao. A return is just abiout the worst metric you could give them… and demos that don’t lead to a sale is a good metric how…?

            Pirating leads to viral marketing.

            And you’re the the person giving people who torrent correctly a bad image. Fuck people like you.

            • 9point6@lemmy.world
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              18 days ago

              Most modern demos (admittedly a feature of a platform more these days) are time or progression limited, if the point is to figure out if it works on your system and you enjoy the game mechanics, that’s all you need.

              If your point is to rob a creator, and if it’s a company like EA, lemme send you a torrent. If your point is to rob a creator that relies on the game to put food on their table, fuck you.

              Don’t really know what to tell you dude

    • UnderpantsWeevil@lemmy.world
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      18 days ago

      When I can get a game on my wishlist for under $20, the time cost of unpacking and patching a game is often more than the value against my bank account.

      Like, sure, if they want $90 for something and I can get it for free, fuck it. Especially if its a re-release of a re-master of a 30 year old classic I already have on a console. But I’m not going to short Owlcat Games or Larian or some other high quality indie studio when its well within my budget and affords me 50-100 hours of original gameplay, easy.

      • Liberal_Ghost@lemmy.zip
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        18 days ago

        I agree with this 100℅ I have no issues sailing the high seas, but not when I would hurt a small indie developer or artist.

      • Lembot_0002@lemm.ee
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        18 days ago

        Testing. I’m talking about the testing. If the game is in your wishlist it doesn’t mean that the game is good.

        • UnderpantsWeevil@lemmy.world
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          18 days ago

          Game cracks have their own flaws, especially when you’re running them through an emulator.

          If I’m going to spend the time to make a game properly payable, I’m not going to give up on it and download a fresh new copy after the first few hours of play, even if I do like it.

          I got Wrath of the Righteous for $4. I’m not going to pirate it, demo it, decide i like it, re-download the game, and restart the campaign over a game selling for loose change. I’ll just take my chances.

          Neither am I going to restart Cyberpunk after two hours of tinkering with settings and another fifteen hours of gameplay just to send a company with over $1B in revenue my fist full of quarters.

  • Korhaka@sopuli.xyz
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    18 days ago

    Lots of games can come in bundles, if you buy a bundle because it has 1 game you want in it, I don’t know if it really matters if you don’t play the other 8 in the bundle. Especially when the entire bundle is cheaper than the game you wanted.

  • samus12345@lemm.ee
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    18 days ago

    What causes that dimming effect at the bottom of the images you post? I know it’s some kind of overlay, I just don’t get what kind exactly.

  • smeg@feddit.uk
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    18 days ago

    I pick up about ten free games a week. The backlog is still growing uncontrollably, but at least it’s not costing anything anymore!

  • Rachelhazideas@lemmy.world
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    17 days ago

    I’ve adopted a policy of only buying if I am playing it instantly.

    I don’t care if it’s on sale or not, if I’m not playing it in the next hour I’m not buying it.

    I’ve never had a backlog since then, and never bought any games I’ve never played.

    Most of the time, the biggest hurdle to a backlog is playing the first 10% of the game. Once I do, the other 90% comes much easier.

      • YiddishMcSquidish@lemmy.today
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        18 days ago

        Just don’t tell Gabe. (Seriously look up the statement steam put out about a father dying, wanting to give his steam library to his kid)

        Fuck all rich people.

        • Suite404@lemmy.world
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          18 days ago

          Steam sales seem great until you realize before steam we owned Physical copies that also went on sale sometimes and didn’t do the roller coaster of 5 year old game still $50 but on sale is $10, the price it should actually be given how old it is.

          • smeg@feddit.uk
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            17 days ago

            I don’t ever recall new copies of physical games being widely available for a tiny fraction of their RRP. Sure you could get more second hand games, but they’re nowhere near as readily available.

            • Flamekebab@piefed.social
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              17 days ago

              Rereleased cheaper games were a thing but adjusted for inflation they’d still be very expensive compared to now. I remember buying them for ~£10 which is about £18.50 now. These days they’re generally much cheaper and don’t need manual patching or media. I never got my copy of GTA 2 back!

              • Suite404@lemmy.world
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                15 days ago

                There are definitely trade offs. No one can take your physical copy. Old MMO games could continue with new branches when the official servers died. Physical games are givable others when you don’t want it anymore. Digital are nice for online play keeping everyone on the same builds and don’t take up any space.

                But I’ve had plenty of games I “owned” disappear from my steam library because they were not longer supported or whatever.

                • Flamekebab@piefed.social
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                  15 days ago

                  I guess I just don’t really relate to the notion of games being taken away. If it stops being available just pirate it - you already paid for it, after all. I don’t recall losing any games in the nearly twenty years I’ve had a Steam account, although I know it can happen.

                  In general I’m mostly glad they don’t take up any physical space because otherwise I’d be drowning in outdated polycarbonate coasters!

  • BackgrndNoize@lemmy.world
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    18 days ago

    Yeah looking at my backlog of games I haven’t played yet, I now ignore all sales and only buy the games I plan to play immediately and not someday. And I get the free game of the week from Epic but I don’t mind never playing any of those