lemmy.billiam.net
  • Communities
  • Create Post
  • Create Community
  • heart
    Support Lemmy
  • search
    Search
  • Login
  • Sign Up
Clbull@lemmy.world to 196@lemmy.blahaj.zone · 1 month ago

Game Developer Rule

lemmy.world

message-square
35
link
fedilink
413

Game Developer Rule

lemmy.world

Clbull@lemmy.world to 196@lemmy.blahaj.zone · 1 month ago
message-square
35
link
fedilink
alert-triangle
You must log in or register to comment.
  • atro_city@fedia.io
    link
    fedilink
    arrow-up
    34
    ·
    1 month ago

    Regarding the always online for singleplayer: https://stopkillinggames.com/

  • waldfee@feddit.org
    link
    fedilink
    Deutsch
    arrow-up
    3
    ·
    1 month ago

    🎶its uncompressed asset time🎶

  • MonsterCity7732@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    2
    ·
    28 days ago

    This is unfortunately very true. Thankfully there are a lot of great indie games that don’t have this problem.

  • VolumetricShitCompressor@lemmy.dbzer0.com
    link
    fedilink
    arrow-up
    11
    ·
    1 month ago

    I’m in love with the amount of different wojaks that are there these days.

    • Cactus_Head@programming.dev
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 month ago

      There are like two at best

  • criss_cross@lemmy.world
    link
    fedilink
    arrow-up
    12
    ·
    1 month ago

    Imma need some context on that breastmilk one.

    • The Quuuuuill@slrpnk.net
      link
      fedilink
      English
      arrow-up
      12
      arrow-down
      2
      ·
      1 month ago

      https://web.archive.org/web/20200623155037/https://www.nytimes.com/2020/06/23/style/women-gaming-streaming-harassment-sexism-twitch.html

    • gnutrino@programming.dev
      link
      fedilink
      English
      arrow-up
      15
      ·
      1 month ago

      https://www.invenglobal.com/articles/15938/lactating-activision-blizzard-employees-detail-abuse-say-breast-milk-was-repeatedly-stolen

      • criss_cross@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        1 month ago

        Jesus Christ that’s horrible.

  • UnsavoryMollusk@lemmy.world
    link
    fedilink
    arrow-up
    7
    ·
    1 month ago

    All of this seems like management/higer up decision to me

  • DickFiasco@lemm.ee
    link
    fedilink
    arrow-up
    60
    ·
    1 month ago

    Game devs back then were also the company owners and CEOs.

    • riwo@lemmy.blahaj.zone
      link
      fedilink
      arrow-up
      11
      ·
      edit-2
      1 month ago

      well good thing thats not the case anymore!

      imagine how bad video games would be if these imbecils had any more power smh

      /s :<

  • LuxSpark@lemmy.cafe
    link
    fedilink
    English
    arrow-up
    67
    arrow-down
    1
    ·
    1 month ago

    I wouldn’t put most of that on devs.

    • Impleader@lemmy.world
      link
      fedilink
      arrow-up
      38
      ·
      1 month ago

      Just the one about Larry and his breast milk fetish

      • zqwzzle@lemmy.ca
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        1 month ago

        deleted by creator

  • FelixCress@lemmy.world
    link
    fedilink
    arrow-up
    3
    ·
    1 month ago

    100% that. They are essentially selling a broken product, it is ridiculous.

  • Jumuta@sh.itjust.works
    link
    fedilink
    arrow-up
    7
    ·
    1 month ago

    just play indie

  • lovelily@lemmy.today
    link
    fedilink
    arrow-up
    21
    arrow-down
    1
    ·
    1 month ago

    ya have to consider that game development back then was a hobby/new business venture and the corporations hadnt gotten its capitalist, profit-maximizing ray all over the process yet

    just look at indies vs the usual story of how upper management gets in the way of development

    • Glide@lemmy.ca
      link
      fedilink
      arrow-up
      10
      ·
      edit-2
      1 month ago

      Exaclty. I can find you an indie game in the last couple years for each top-line category. Well, except coding the entire game in assembly. I mean, it’s a flex, but we just don’t live in that world of necessity anymore.

  • scops@reddthat.com
    link
    fedilink
    English
    arrow-up
    18
    arrow-down
    3
    ·
    1 month ago

    That first one doesn’t make any sense. Every processor has its own assembly language. The game would run on YOUR machine and any others running the same processors, but you’d have to build a custom version for any other processor you want to support.

    That said, it could potentially be insanely well optimized for that platform if everything was hand coded.

    • Barbecue Cowboy@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      19
      ·
      1 month ago

      That one is about Chris Sawyer. He’ll remind people that there was a bit of C in there, but 99% x86 assembly / machine code in his words.

      • paris@lemmy.blahaj.zone
        link
        fedilink
        arrow-up
        7
        ·
        1 month ago

        For anyone interested in why, C was new and didn’t yet optimize to the same level that a clever and experienced human could optimize Assembly. IIRC, by the time he was developing Roller Coaster Tycoon, C compiler optimization was on par with human Assembly optimization, so it was the last notable game written entirely in Assembly for optimization purposes.

        I think this was the video I watched where I learned this: https://youtu.be/0JouTsMQsEA

      • Clbull@lemmy.worldOP
        link
        fedilink
        arrow-up
        15
        ·
        1 month ago

        I think he only used C to build the installer. The rest was coded in x86 assembly.

        Building anything in x86 assembly is a gargantuan effort, but then Chris Sawyer built a game on the same level of scale as RollerCoaster Tycoon…

        • mriswith@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          ·
          edit-2
          1 month ago

          There is some C in the game as well:

          It’s 99% written in x86 assembler/machine code (yes, really!), with a small amount of C code used to interface to MS Windows and DirectX.

          https://web.archive.org/web/20201108105209/http://www.chrissawyergames.com/faq3.htm

  • Yerbouti@sh.itjust.works
    link
    fedilink
    arrow-up
    4
    ·
    1 month ago

    Big if true.

  • CthulhuDreamer@lemmy.world
    link
    fedilink
    arrow-up
    8
    ·
    1 month ago

    Just go to itch.io or newgrounds.com

  • Toes♀@ani.social
    link
    fedilink
    arrow-up
    9
    ·
    edit-2
    1 month ago

    The last one grinds my gears the most.

    Trying to bring microtransactions into MY single player experience is absurd. I feel no shame in taking a debugger to it and ripping that out.

196@lemmy.blahaj.zone

196@lemmy.blahaj.zone

Subscribe from Remote Instance

Create a post
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]

Be sure to follow the rule before you head out.


Rule: You must post before you leave.



Other rules

Behavior rules:

  • No bigotry (transphobia, racism, etc…)
  • No genocide denial
  • No support for authoritarian behaviour (incl. Tankies)
  • No namecalling
  • Accounts from lemmygrad.ml, threads.net, or hexbear.net are held to higher standards
  • Other things seen as cleary bad

Posting rules:

  • No AI generated content (DALL-E etc…)
  • No advertisements
  • No gore / violence
  • Mutual aid posts are not allowed

NSFW: NSFW content is permitted but it must be tagged and have content warnings. Anything that doesn’t adhere to this will be removed. Content warnings should be added like: [penis], [explicit description of sex]. Non-sexualized breasts of any gender are not considered inappropriate and therefore do not need to be blurred/tagged.

If you have any questions, feel free to contact us on our matrix channel or email.

Other 196’s:

  • [email protected]
  • [email protected]
Visibility: Public
globe

This community can be federated to other instances and be posted/commented in by their users.

  • 302 users / day
  • 2.24K users / week
  • 5.48K users / month
  • 17.6K users / 6 months
  • 1 local subscriber
  • 17.6K subscribers
  • 18K Posts
  • 216K Comments
  • Modlog
  • mods:
  • Moss@lemmy.blahaj.zone
  • greembow@lemmy.blahaj.zone
  • moss@lemmy.world
  • Queue@beehaw.org
  • funky-rodent [he/him]@lemmy.blahaj.zone
  • Peachy [they/she] @lemmy.blahaj.zone
  • threegnomes@lemmy.blahaj.zone
    cake
  • greembow@lemmy.world
  • remotelove@lemmy.ca
  • Roflmasterbigpimp@feddit.de
  • A_Very_Big_Fan@lemm.ee
  • qaz@lemmy.blahaj.zone
  • A_Very_Big_Fan@lemmy.world
  • qaz@lemmy.sdf.org
  • qaz@lemmy.world
  • qaz@sh.itjust.works
  • BE: 0.19.11
  • Modlog
  • Instances
  • Docs
  • Code
  • join-lemmy.org