• ReallyActuallyFrankenstein@lemmynsfw.com
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    4 months ago

    “Retro” is so big of a category now. But Final Fantasy IX was my least favorite. I have a feeling I’ll get some hate for this but:

    On PlayStation, the loading times were like 15-30 seconds before AND after each battle, the high random encounter frequency meant you would battle sometimes after every few steps, and monster variation was very low. And running never seemed to work.

    So literally 10 seconds of movement, 25 seconds load into battle, battle one of the same 3-4 enemy groups in that area, 25 seconds load out of battle, and repeat.

    The story was also very generic. Everyone seemed to love it, but it felt like they played every decision safe to create a nostalgia-friendly experience.

    I played it so much but was always frustrated with it. Every time I see someone reminiscing about how great it is, I am just wondering what game they were playing.

    • SidewaysHighways@lemmy.world
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      4 months ago

      That’s the only one I’ve really ever played much. Got to the 3rd disc back in the day.

      Maybe the reason(s) I haven’t finished it are the same you mentioned but still, : (

    • Rhynoplaz@lemmy.world
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      4 months ago

      I’ll get even more heat for saying I don’t like 7.

      I don’t know why, but Ive tried it a few times, and it never really grabbed me. I always got bored.

    • Ashtear@lemm.ee
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      4 months ago

      It’s a hot take in the JRPG/FF communities, but I’ll be right there with you to die on that hill. I still can’t believe that it has one of the highest metascores in the series to this day. I thought I was crazy when I was reading reviews back in 2000.

      It’s not just the transitional load times either; the load times in battle were also so bad that they messed up the ATB. These technical issues had all sorts of weird side effects, like making anything with a cast animation worse than alternatives or making Haste the worst it’s ever been in the series. Bizarrely, the best way to avoid the action queueing was to turn down the ATB speed in the options (or to use a mod that sped up the FPS and thus the battle animations, because the ATB ran separately).

      The whole thing was technical overreach on Sakaguchi’s part. Games had voice acting for years by the time FF9 released, but he was obsessed with film-making so he packed the disc storage with voiceless CG animation instead. The Dreamcast had been out over a year with its titles alongside PC games that were regularly pushing 60 FPS, but this game just had to have a fourth party member to really gum things up. By the time it finally came out in the West, we were already seeing footage of PS2 games out in Japan. Final Fantasy has never been as far behind the curve as it was with IX.

      I didn’t click with the story or characters at all. Was I just so annoyed by the tech issues that it was a non-starter for me? I never played through the game with the newer releases/mods that address some of these issues, so I still don’t know if I would have liked the game. Maybe I’ll play the likely remake.

    • PotentialProblem@sh.itjust.works
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      4 months ago

      At the time I was something of a fan boy for final fantasy, but ff9 was the first one I didn’t finish. I played through all the way to the beginning of the end… and then decided I didn’t care and that I was forcing myself to play a game I didn’t enjoy.

      I don’t remember having the technical issues you mentioned, but I just didn’t click with the characters and the world felt meh to me. I can’t recall a single song that I enjoyed from 9 either.

      X was probably the last FF I finished before the series lost its magic to me. (FFXIV was fun but a bit too costly)