Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

  • foggy@lemmy.world
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    6 hours ago

    People have a boner for Simpsons seasons 3-8, the Conan years.

    The Simpsons were excellent pretty much through season 12, much of seasons 13 and 14 are still legit.

    I don’t disagree that most of the best episodes are in that era… But Trilogy Of Errors is forever my favorite Simpsons episode, and that’s S12E18. (Linguo… Dead??? “linguo IS dead.”)

    I woukd go as far as to say that seasons 9 - 13 all contain at least one ‘top 30 of all time’ episode.

    The fall off was not swift with Conan’s departure.

    • MimicJar@lemmy.world
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      15 minutes ago

      The truth is there are SO MANY great episodes of The Simpsons. Even the current seasons have a lot to offer.

      I also think that the earlier seasons get an advantage because they’re the episodes we’ve all seen dozens of times.

      Obviously I won’t deny that the earlier seasons have 10/10 episodes. Maybe there are fewer 10/10 as you go along, but even a “bad” episode will have some great jokes in it.

      In fact the “I’m a sign, not a cop” meme/macro, that’s a season 20 episode.

    • bad_news
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      5 hours ago

      At the time I thought there was a noticeable drop as of the movie. Never really pinned down what season that is to watch either sides of to see if my theory stands, but, that’s what I recall.

  • NigelFrobisher@aussie.zone
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    7 minutes ago

    The Zelda complaint is extra bullshit considering other open-world games like Just Cause do exactly the same thing by giving the guns limited ammo, so you constantly have to switch weapons based on what the enemies drop.

  • Kayday@lemmy.world
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    1 hour ago

    Joker: Folie à Deux.
    The first movie was not about Joker, it is about Arthur. Joker is the unfortunate identity he takes on as a result of the events of the first film. But at the end of the day, he was just a guy. He was delighted but bewildered at the people rallying behind him.

    !Folie a Deux picks up is after the police inevitably apprehend Arthur. He is on medication, and speaking to a mental health professional regularly. He doesn’t want to be Joker, but everyone around him expects him to be. The tragedy of the ending is that Arthur rejects the love and admiration he has earned, knowing it will not redeem him to the people who hate and fear him now. He chooses to be completely alone and powerless to stop hurting people.!<

    As far as the musical numbers went, they were infrequent and clearly a representation of the connection between Arthur and Lee. There was at least one scene where we view Arthur from the perspective of onlookers after he finished singing and dancing, but all they saw was him staring at a TV or something. I always felt like the songs added to character development, but even if they weren’t your thing they were brief and heavily outweighed by scenes with just dialogue.

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    2 hours ago

    I just beat Kingdom Hearts 358/2 Days and they said it was long and tedious but I really enjoyed it. It’s a lot darker than the other games and had the potential to be my second favorite after 2 had they remade it (and maybe favorite if they kept multiplayer and revamped it to allow it in story mode). Just watching the “HD” cutscenes reminded me just how much of a missed opportunity that was.

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    3 hours ago

    Forspoken is low key incredible and like, exactly one sound bite sealed it’s fate, once it became a meme, people already made up their mind about it.

    It was one of the best games I played last year and I found the story to be compelling and the gameplay fresh.

    I think it’ll be regarded as a hidden gem in the future unironically.

  • Postmortal_Pop@lemmy.world
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    4 hours ago

    I heard a lot of complaints about the twins in borderlands 3.They’re shallow, they’re obnoxious, they remind you of wanna be tiktok influencers, on and on.

    That’s not a bug, that’s a feature. Guys, Handsome Jack was bottled lightning. He was a masterpiece of good writing, good design, well placed improv, and just plain dumb luck. They were never going to pull that off again. You’d need to open a real vault to find that level of treasure.

    The Calypso’s are exactly what they say on the tin. They’re all those obnoxious, unfunny things I mentioned because sometimes villains aren’t well thought out, complex characters. I fucking love shooting Troy in his smug hot topic weeb face. I don’t need to consider the complexity of a man driven to an extreme or the show erosion of one’s moral character in pursuit of power, they were two shitty kids on an ego trip with no regard for the damage they did. It is plain, and simple, and easy.

    Are there problems with the rest if the story? Absolutely. Are there some awful plot-holes? Oh my fuck, yes. But are the Calypsos the thing that ruined the game? Fuck no, they’re fine and perfectly shootable as a bad-guy needs to be.

  • Tehdastehdas@lemmy.world
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    43 minutes ago

    The lack of interpersonal conflict in Star Treks overseen by Gene Roddenberry is a good thing. Humanity got their shit together, made Earth paradise, and went exploring the galaxy and other frontiers in life. Shoehorning conflict and darkness into the newer series destroys what made it unique.

  • xmunk@sh.itjust.works
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    1 hour ago

    Lord of the Rings (the books) are terribly written by modern novel standards and while the story is amazing their value purely as literature is quite low. I will always defend people who loved the movies and couldn’t get into the books.

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    5 hours ago

    The Original Mafia game is generally criticized for being a linear game in an open-world, but I think its linear nature is one of its strengths, because it gives the narrative a tight, driving focus that open world games tend to lack.

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        2 hours ago

        I think Mafia received that criticism because of its surface level similarity to GTA, which is known for packing a ton of random side content in its open world.

        In Mafia there is genuinely nothing to do out in the world when driving around outside of the main story missions, except for occasionally a mechanic at a garage will offer you some small mission to steal a newer and faster car. Because of that, people complained that the open-world part was pointless and a waste.

        • ryven@lemmy.dbzer0.com
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          1 hour ago

          Is this the one where I kept trying to go visit my mom (as part of my belligerent insistence on looking for stuff to do in the open world after every mission), but the game wouldn’t let me go into any building that wasn’t the next story mission, and then later the main character got chewed out by his mom for never visiting her? I did find that annoying.

          • ProdigalFrog@slrpnk.net
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            24 minutes ago

            That might’ve happened in the sequel? I don’t think you ever see the main character’s parents in the first game, but I do recall visiting them when you come back from WWII in the second game.

            I wasn’t a big fan of the sequel, since I found the main characters to be unsympathetic assholes.

      • ProdigalFrog@slrpnk.net
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        4 hours ago

        In the case of rdr2, it has a linear story, but a plethora of side content the player can engage with outside of the main missions. In Mafia, there was a single person that would sometimes offer you little missions to steal faster and better cars, but otherwise had no side activities whatsoever in between driving to and from the story missions. The lack of side content was the main complaint.

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    4 hours ago

    A big complaint I saw about the live-action Cowboy Bebop adaptation for Netflix was that the acting was too cartoony/over-the-top.

    Personally, I thought the acting was spot-on for what they were trying to accomplish. It was meant to be a live-action anime, so it was never intended to be 100% tethered to reality to begin with. The characters are meant to be characters, and I thought they did a great job with it. Spike, Faye, and Jet were all perfectly-cast, IMO, and they all felt like their original characters felt from the animated series. There are so many times where you can just close your eyes and listen to them talk to each other, and it feels exactly like it felt watching the anime on Adult Swim back in the early 2000s as a kid.

    I honestly loved the live-action adaptation and thought it was amazing. I’m still immensely disappointed that the reception was so poor that Netflix decided to cancel it halfway through the story. There are so many characters I wanted to see that didn’t appear until later in the original series. I would’ve loved to see a live-action Toys In The Attic or Heavy Metal Queen.

    • xmunk@sh.itjust.works
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      1 hour ago

      Yea, if anything my main compliant about the show was that they took away too much levity.

      Cowboy Bebop had some really stark messages about family, relationships, and the impermanence of time - and it delivers that through characters that live life fully in the moment and run from their fate. In the live action version the characters were too willing to fall into morose reflection and focused too much on their eventual fate - for me the seriousness of the show really undercut how serious the underlying message was.