I’ve got a (non-brand) playstation controller, but for some reason, Steam thinks it’s an XBox controller and puts the XBox button prompts in games instead. I had a (non-brand) XBox controller before, so my muscle memory thankfully knows the buttons and I don’t actually have to look.
It’s been done.

Man, when this shit hit the streets I thought there was no way this controller wouldn’t suck, but turned out to be a great layout.
In my experience, you almost never used the D-pad and C-stick.
That made it functionally in line with PS, and not terribly difficult to adapt into.
I do think the central A with surrounding B, X, and Y buttons was worse than the balanced design of PS/XBox. Just not enough to lose sleep over
It fit my hands really well. C stick was entirely game dependent, some used it heavily and others ignored it - sort of similar to D pad, but that’s been pretty common since games started supporting 3D environments - D pad was only the primary movement control in a 2D game or menus, and occasionally used for ancillary stuff. That is the same to this day so it’s kind of a moot point with this controller specifically.
Personally I loved the asymmetric letter button controls. Was goofy looking but way less awkward thumb movements to reach stuff.
The gamecube controller is how I memorized the x- and y-axis of the coordinate system.
oooooh
I like this button layout. If one of the face buttons is gonna be used more than all the others, why shouldn’t it be bigger?
It also has the advantage that nearly every button is a completely different size or shape. Making it easier to use if you have trouble knowing where your fingers are without looking.
button prompts can be recognizable by silhouette
Is this not recognizible enough?

No, because Zelda has unironically one of the worst examples of button layouts due to them being different to other games for seemingly no reason.
Why is sprint the bottom face button instead of right trigger? Why is the top face button jump?
Even basic things like running and jumping are so difficult and unintuitive. So many actions are all tied to the badly placed jump button with no prompts given, like shield surfing and triggering flurry rushes.
None of that has anything to do with the readability of the button prompt
Right, but the switch also has the directional buttons on the left side. They are also round and oriented the same way and are not used for moving.
So no. Even that is not perfectly readable on the switch.
No, look. The controls in BOTW/TOTK are really simple. The sprint/go fast button is always B. Unless you’re on a horse - then it’s A.
Or if you’re swimming or climbing, because then it’s X.
Stuff like this is the only part I hated about red dead 2.
I’m not going to take a scientific approach, botw is one of the most awkward games to learn controls imo. I have so many clips of dismounting, self detonating, throwing my weapon. I’m not bad at games, this game just super confuses my gamer muscles. Bruh
yeah but it has to be given with a silhouette of the others with it, whereas the other layout allows them to be recognizable on their own.
this lack of a standard layout is annoying
the xbox style layout, which a lot of pc games such as Hollow Knight expect, is not something im used to, especially with yes and no buttons (a/b) being reversed compared to nintendo switch
and a lot of games dont have good remapping
especially with yes and no buttons (a/b) being reversed compared to nintendo switch
It’s also reversed on Playstation. Games use “X” for “yes” and “O” for “cancel”. But only in the west, it’s reversed in Japan.
“it’s reversed in Japan.”


Retvrn 2 Tradition
I loved that controller as a kid.
How about a controller with only “X” buttons, but each in a different font?
Meanwhile, I’m annoyed by the shift from Y/triangle to B/circle for navigating back in menus. Nintendo, as far as I know (console ownership gap between SNES and Switch), kept their button assignments for those consistent.
I remember the PlayStation doing that since the PS2. I had like 30 or so games which had X for accept and O for back. But then I played a remastered Uncharted on my PS4 and was utterly confused to see triangle for back.
lol not at all. Your gap of skipping N64 and GameCube misses the inconsistencies perfectly. Have a look at images of the N64 and GameCube controllers. 😄
The Switch is the console that went back to the roots of the SNES.
I vaguely remember playing on GameCubes at the dentist’s office back then, could never figure out button mappings for the games 😂
😁 GC controller easily the best controller for a console. So comfortable, could play for hours on that thing. I especially loved the click at the bottom of the triggers. Ingenious thing that nobody did before or since.
Both triggers of the original steam controller had the click.
Oof, did I forget? I bought that on release bruh, how could I forget. Well, at least not on any console controllers I’m aware of. 😭
Steam Controller was aight. No match for the Xbox Elite though. That was tight. And now I’m using an 8bitDo Ultimate 2 Wireless, with TMR sticks and Hall Effect triggers. World of difference. Old style sticks feel like ancient cave man tech now.
My first PlayStation was the PS3, I had Nintendo consoles and was used to Xbox by that time. First game I played on PS3 was heavy rain. A game heavily littered with QTE’s. Big mistake. I was looking at the controller half the time figuring out which button to press, missed half of them. I’m sure it came natural to some, but my muscle memory learned on ABXY… So its generally me preferred way to play.
There must be a stupid patent about an X button for every position on a game controller.
Nobody’s been brave enough to name the buttons N(orth), S(outh), E(ast), and W(est).
It would be weird to have buttons changing position to face north all the time
How about 12, 3, 6 and 9?
Now that’s the kind of innovation we need!
The Duke has entered the chat

You mean 11, 2, 5, and 8? ᕕ(ᐛ)ᕗ
I’m old enough to remember this and I approve of your suggestion. But tbh i’d also be fine with 10, 1, 4 and 7.
I actually started with 10 initially. But it was bugging me so I went and overlaid a clock onto the face buttons. 11 and 5 are bang-on, the other two are closer to 2:30 and 7:30 lol.
Yas Queen.
The only correct controller.
Thanks for waking memories! I had one of these. Highly modded, with a modchip, other OS and a large HDD for my game backups. I could also watch videos etc. Most fun I had with a console. This was the pinnacle IMHO. The next gen started with the enshittification process.
Looks like a fat batarang
Absolute Batarang
How about a regular boomerang?

This is what happens when you let the guys at Area 51 into the design team
Wouldn’t mind if they hired those guys for the next playstation tbh lol
This one makes me horny
In my middleware, it’s like that, with the optional
Btn_VandBtn_VIfor reasons.
The only layout I hate is Nintendos. At least with Xbox and PlayStation it’s:
A = X.
B = O.
Y = Triangle
X = SquareWith Nintendo, they turn it all slightly and I absolutely hate it. It’s the only one that I have to retrain my brain/coordination for. When I play a Nintendo game through emulation (fuck Nintendo), I notice immediately when the controls didn’t properly migrate from my other games because now all of the sudden A is going back a menu. -.-
To be fair, they used that setup first. And PS originally copied it, but for some reason switched the functions of X and O in the West. In Japan, those symbols O often used for agree/correct/confirm and vice versa for X. It is weird that X became confirm here .
I don’t see it that way. I see south button means confirm, East means No. I get people grew up with the old Nintendo way, but for most people, where they are on the Xbox/PS layout is just better ergonomically.
No they didn’t - it’s the same sequence.
A = circle (1 line )
B = cross (2 lines)
X = triangle (3 lines)
Y = square (4 lines)
Xbox broke with convention.
What you wrote doesn’t match any of the controllers. Did you mistype?
That’s your preference. A vast majority of people prefer the Xbox/PS layout. Both are fine. I hate the Nintendo one either way.
No it’s not, it’s literally what the PlayStation symbols are. Xbox is the odd one out. And I never started a preference…
I don’t even read button prompts.
Most games have the same functions on the same positions. It’s only weird when they do shit like make R2 the sprint button. Like, what the absolute fuck is that shit?
Except accept/cancel is sometimes switched.
As a PC gamer that doesn’t often use a controller. I often have to enter menus twice. Once to just exit it, and another to accept whatever is the first entry.
Specially when emulating old Nintendo games, which don’t say which button is which.
On nintendo and older PS games, or Japanese releases of PS games, the accept button is the one to the right.
Take Gameboy for example. The A button is to the right of B.
when they do shit like make R2 the sprint button

Could be worse, it could be Japan where the purpose of X vs Circle is swapped.
No it’s swapped in the rest of the world PlayStation was released first in Japan. So O for confirm is the OG layout. It makes sense in Japan since in Japanese writing you write down a Circle for Yes, OK or Good or an X for No or Bad.
As someone who learned on that, it is worse (having to switch one way or the other).
I’m pretty sure that Nintendo created this problem.
They used a/b/x/y on the SNES. The Genesis, it’s direct competitor, had a/b/c.
Then Xbox copied them and Sony copied them… But each had to have a slight variation because Nintendo being Nintendo, they’d get sued into next week…
I definitely blame Nintendo for this one.
The Playstation started as an SNES add-on.
First, sony didnt copy them. The symbols on the PS controller had special meanings in Japanese. X = incorrect/cancel O = correct/accept. English localized games reversed them for whatever reason. Also, xbox actually derived its layout from the Dreamcast. MS was partnered with Sega, thus the xbox carries on the Sega legacy.
This.
I remember reading somewhere that the Triangle was meant to represent “viewpoint” and the Square was meant to represent “menu”. Neat, if true!
I mean… I was more talking about the four button standard diamond pattern… With different labels on each button; but okay.
The basic layout of the PS1 controller was a SNES controller with wings.
Purple ‘Q’ button, Orange ‘R’ button, Magenta ‘S’ button, and the Black ‘Horseshoe’ button.
PlayStation was originally X = B O = A Because in Japan they use a circle to mean the same thing as in English a check mark is used. That is: “yes”, or “correct”. The cross means “no”, or “wrong” in the same context in English and Japanese.
At some point the English language PlayStation games started flipping the meaning of X and O. Not sure why. Maybe to align with Xbox? So eventually Sony changed it in Japan too in order to standardise globally.
American-made PlayStation games were using X for confirm and O for cancel long before the Xbox came out. It’s probably partially because X is blue and O is red; we don’t have cultural context for the symbols, but we do have cultural context for the colors.
Also fascinating is that there was this window of games that tried using various “ok” buttons. Like, I think it was originally the Start button, then some games tried even Triangle or even Square. Conventions are weird.
I just appreciate that Sony put a lot of effort into trying to make their buttons memorable and intuitive. The green Triangle points up, the cancel blue Square is down, the pink Square is left (like where you’d hold a shield), and the red ok/yes Circle is on the right. They made the convention, and haven’t fucked with it at all.
I also appreciate their buttons being labeled and numbered. Like L1 and L2, vs msft’s… Shoulder? Bumper? R1? Trigger? I alternate between shoulder and bumper, but they could have called it Frank and it would have been better. Imagine if they had weirdly given each button proper names.
I see the symbols as like checkboxes or matrices. The ‘X’ has been filled in as yes, the O has been left empty
Nah. Xbox came out years after the PlayStation. The reason the usage of the ps controller got switched in NA is because they did some studies and people just tried to use ps X-button as the accept button.
Xbox is an abomination amalgamation of everything that came before it: Nintendo, PlayStation, and Sega. Look at those controllers, keeping in mind they came first, and it’s painfully obvious what Microsoft was up to. They can’t even come up with creative names. Hell, they even bought halo. And in an era of free online services, only Microsoft pushed everything into being paid and micro transactions. A LOT of the enshittification is Microsoft’s fault.
Compare to N64, which came before xbox, and know that Microsoft could have made any design they wanted, but didn’t.















