2 picks for me: Stardew Valley, most boring shit ever, I don’t see the appeal, seriously how the hell did that thing sold 20 million copies?

And Witcher 3, I own that game since 2019 and I regret buying it, funny thing is that I’ve finished Dragon Age 1 and 2, which are kinda same genre but I actually enjoyed those games. I guess the old BioWare sauce carried those games unlike Witcher where there’s nothing to enjoy in its massive pointless world.

  • Resol van Lemmy@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    6 months ago

    I’m gonna drown in downvotes once I say that I don’t like the Grand Theft Auto series. I’m actually serious, I never understood the appeal for those games.

  • BURN@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    6 months ago

    More or less anything “Open World” and to an extent single player in general. I just get bored and ragequit every time mechanics stop being fun (which tends to be 15ish minutes into any session of them). TW3 is a big culprit here. I get about 2 hours in, the combat gets super clunky and I quit, coming back 3-4 years later thinking it might have changed.

    I’ve been an FPS player since 2015 and that’s pretty much all I’ve played. Enjoyment in games for me comes from min/maxing a small to medium number of skills/abilities and applying them thousands of times in a similar gameplay loop. I’ve played well over 4,000 hours of apex legends alone, somewhere in the realm of 10,000 games and still could play more if the devs didn’t suck.

  • Mandy@sh.itjust.works
    link
    fedilink
    arrow-up
    1
    ·
    6 months ago

    Elden ring

    i played like two hours and felt no difference to demon souls, i was like “yep, that sure is a lesser version of demon souls”

  • VanHalbgott@lemmus.org
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    4
    ·
    edit-2
    6 months ago

    Final Fantasy VII…because I’m not dressing like a girl and going into a whorehouse in order to reunite with Tifa Lockhart to continue the game.

  • Count Regal Inkwell@pawb.social
    link
    fedilink
    arrow-up
    2
    ·
    edit-2
    6 months ago

    Anything within the MMORPG genre, the Diablo-like genre, and the Looter Shooter genre.

    Played them on my own – Felt like I was grinding just so I could grind some more, the entire thing felt like an exercise in pointless skinner-boxing with no reward other than “number go up”

    Played them in the company of friends – Second verse same as the first, but now less tedious because of voice-chat with people whose company I enjoyed, the micro-instant they had something else to do I’d log off immediately because the whole thing bored me.

    Then I’ll see people get excited for like, Diablo 4, and it’s like – This is the same skinner box as the last three games, but now slightly prettier. And now you know you are giving your money to abusers and I’m like “???”

    How do people get a kick out of clicking the same monsters until they explode like piñatas for a random chance at a helmet that gives them +.5% gullibility status?

    Every video game is this on some level, but these games are so very transparent with this, I just can’t. Not only do I not enjoy them, I flat-out don’t understand how people enjoy them.

  • Smokeydope@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    6 months ago

    Headon blood rites, you would think the big titty orc girl protagonist FPS would be enough to overcome any gameplay issues but no as it turns out I just really HATE hexen inspired games that make you run around in circles constantly searching for hard to find keys and shit to progress the map. I could just barely tolerate that stuff in the OG DOOM games but the hexen likes take the sisyphisus’s maze bullshit and make a whole genre out of it. No thanks, I prefer games that respect my time with proper signposting and much fewer bullshit key hunts.

    Overload, some of the old FPS fans talk about a game called ‘Decent’ and how it was actually this underrated gem of a series that offered a novel 6 degrees of movement. So the devs who made that game came back a decade later and put the 6 degrees of freedom in a modern fps game. I gave it about 5 minutes before I was motion sick and ready to go back to my safe and familiar 4 degrees of movement.

    Sometimes you gotta pay to figure out what you dont like.

  • frankPodmore@slrpnk.net
    link
    fedilink
    English
    arrow-up
    74
    arrow-down
    1
    ·
    6 months ago

    FIFA. Every man and boy in England loves FIFA, except me. I find it totally boring and pointless.

    • Kimdracula@sh.itjust.worksOP
      link
      fedilink
      arrow-up
      24
      arrow-down
      4
      ·
      edit-2
      6 months ago

      The game is popular but isn’t universally beloved, even the fans hate it, but they got the monopoly in football games

    • Hemingways_Shotgun@lemmy.ca
      link
      fedilink
      English
      arrow-up
      7
      ·
      6 months ago

      Just like any sport game, I only enjoy FIFA in small doses.

      Sports games are literally the definition of “playing the same game over and over again”. I can only ever do maybe a handful of games in a “season” before I start just simming and focusing solely on the management side of things. And even that doesn’t last more than a season. I don’t think there’s any sports game where I’ve run more than one or two seasons.

      • Kimdracula@sh.itjust.worksOP
        link
        fedilink
        arrow-up
        1
        ·
        6 months ago

        PES back in the day had an amazing manager mode. And become a legend mode was so much better than fifa career. Being just one player and starting in small forgotten clubs and going all the way up to the champions league plus trying to win the “fifa” World Cup was addicting back in the day.

    • Blackmist@feddit.uk
      link
      fedilink
      English
      arrow-up
      7
      ·
      6 months ago

      Sensible Soccer was the last football game I was able to get into.

      On the Amiga, not the shitty remake.

  • Varyk@sh.itjust.works
    link
    fedilink
    arrow-up
    59
    arrow-down
    2
    ·
    6 months ago

    Elden ring yawwwwn.

    It’s beautiful, and it seems like an interesting world, but learning exactly how to dodgerollattack for every enemy with deliberately delayed reflexes is not my kinda fun.

    • NotNotMike@programming.dev
      link
      fedilink
      arrow-up
      17
      ·
      6 months ago

      I’ll go ahead and say this also includes all “Souls-like” games for me.

      Combat seems clunky, buggy, and unnecessarily difficult. I don’t have a ton of time to play games, so when I do, I want it to be relaxing.

      • Varyk@sh.itjust.works
        link
        fedilink
        arrow-up
        3
        ·
        6 months ago

        I hear the lore’s really interesting and some guy linked me a YouTube channel full of elden ring lore so I might look into that.

        But playing it, not so much.

        • tyler@programming.dev
          link
          fedilink
          arrow-up
          2
          ·
          6 months ago

          I don’t even think the lore is interesting. I played maybe 5 hours before giving up because my friend told me that the creator literally wrote the story and then had them scramble it up and remove sections so you’ll never ever get the actual full story. Then they proceed to hide it behind a bunch of meaningless drivel. Utterly stupid game to me.

          • Varyk@sh.itjust.works
            link
            fedilink
            arrow-up
            1
            ·
            edit-2
            6 months ago

            That doesn’t sound like engaging plot delivery on part of the creator, and the gameplay wasn’t my style at all, although I did like the character, creature and world design and am interested to see how this guy presents the lore.

            As it was introduced to me, it’s a guy who enjoyed playing but really enjoyed the main story and wen into a deep dive connecting every little scrap of lore to put together a full history.

            I like that kind of stuff, so I’ll give it a whirl

  • SorteKanin@feddit.dk
    link
    fedilink
    arrow-up
    44
    ·
    6 months ago

    Any first person shooter. I’m just not into something that requires that kind of reflexes and precision, especially with a first person perspective where you can be killed instantly from behind.

    • Flying Squid@lemmy.world
      link
      fedilink
      arrow-up
      8
      ·
      6 months ago

      I agree. On top of that, I get motion sick really easily, so I can play a lot of FPS games for about 15 minutes max.

    • vonbaronhans@midwest.social
      link
      fedilink
      arrow-up
      2
      ·
      6 months ago

      Or if you develop wrist pain… most FPSs just go right out the window. Or you play on controller and get whomped by the mouse and keyboard players.

      • BURN@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        6 months ago

        Controller is actually better in most modern FPS games due to over tuned aim assist. Gone are the days of mnk supremacy in fps games

          • BURN@lemmy.world
            link
            fedilink
            arrow-up
            1
            ·
            6 months ago

            The way it’s worked for a few years is that the bottom half of controller players are about even with the mid tier mnk players and then the top tier controller players are better than the top tier mnk players.

            It’s not an issue if you only play casually, but if you get into the high level competitive stuff it quickly becomes seen.

            I wish I was bad enough to not be part of the group affected. Games would be so much more fun

    • Honytawk@lemmy.zip
      link
      fedilink
      arrow-up
      4
      arrow-down
      2
      ·
      edit-2
      6 months ago

      First person shooters are just dumbed down point and click games.

      It is like they just removed the entire puzzle element, so you can play brainless.

        • Moneo@lemmy.world
          link
          fedilink
          arrow-up
          3
          ·
          6 months ago

          For real. What a reductive analysis of a large and varied genre.

          You can literally call any game a point and click game.

      • Honytawk@lemmy.zip
        link
        fedilink
        arrow-up
        6
        arrow-down
        2
        ·
        6 months ago

        If your need to feel better than other people is the only thing fun about a game, it isn’t a good game.

        • Mango@lemmy.world
          link
          fedilink
          arrow-up
          2
          arrow-down
          1
          ·
          6 months ago

          ROFL!

          No, I play it for the same tickle I get from pressing myself to extreme in rhythm games. It’s just gotta suck to not be good because you won’t get that intensity. You’ll just feel clumsy and not get to spend much time alive.

          So far as comparison goes, I can’t say I don’t enjoy that some. I’m the top ranked project muse player and definitely feel awesome about that.

  • MimicJar@lemmy.world
    link
    fedilink
    arrow-up
    32
    ·
    6 months ago

    Hollow Knight.

    I played for probably a dozen hours or so, beat a few bosses and then just hit a boss I couldn’t beat. (Don’t recall which.) I would get to the boss and die almost immediately. Then I’d be sent back to a far away checkpoint. I’d slog back to the boss, and die. Repeat again.

    I’ve played plenty of games like this. I get at some level that’s the point. The problem is that I wasn’t enjoying the game. I wasn’t making progress. Just repeating the same over and over again.

    I’ve played and loved similar games. Super Meat Boy & Celeste? Excellent. Ori and the Blind Forest/Will of the Wisps? Top games.

    By all accounts I feel like I should like Hollow Knight… but I just don’t feel they got it right.

    • Semjaza@lemmynsfw.com
      link
      fedilink
      arrow-up
      7
      ·
      6 months ago

      I accidentally beat the Mantis Triplets far earlier than I needed to because I couldn’t find the path into the ruined capital city I was meant to take.

      Long route back to fighting the optional boss to enter a far too difficult zone for me. Only after beating them and discovering that that was not where I was meant to go did I backtrack and find the turning I’d missed to actually progress. (I rather liked Hollow Knight despite this, but you don’t and that’s fine. I just think it would be funny (, and a sign of poor map design if you made the same map reading error I did).)

    • mortemtyrannis@lemmy.ml
      link
      fedilink
      arrow-up
      6
      ·
      6 months ago

      I broke through the exact same situation you had and finished the game beyond what most Hollow Knight players will achieve just so I can legitimately criticise this game that so many people apparently love.

      You’ve picked out the exact same mechanic that I also criticise. It wastes the players time and is anti-fun.

      I’d also add that the map mechanic is also terrible.

      My fun factor increased 10x when I found a hollow knight map online to use that had key locations marked. Ironically it was a very soft touch map that just gave general guidance without too many spoilers and this improved my experience of the game.

      • MimicJar@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        6 months ago

        It’s a game I wanted to enjoy, and I had some amount of fun, but ultimately it just fell flat.

        The Ori games were so much better while following the same basic gameplay, but Hollow Knight gets all the extra attention. I do think Hollow Knight is bad, it’s just a game that is ok, and by the next game will be enjoyable after they iron everything out.

        The other possibility I assume is that there is something Souls-like about the game that I don’t get. I’ve only played DS3 and I found it boring quickly. I understood what the game wanted me to do, but I wasn’t having fun doing it. Maybe some folks do, but not for me.

  • vividspecter@lemm.ee
    link
    fedilink
    arrow-up
    29
    arrow-down
    2
    ·
    edit-2
    6 months ago

    Pretty much every first party Nintendo game, especially Mario and the Zelda series. I’ve had some enjoyment from the 2D era Zelda games at least, but have yet to finish any of them as they just don’t seem to hold my attention.

    I’ll reserve my judgement on the most recent Zelda game as I understand it’s quite different from the classic 3D and 2D games, but I don’t have any particular desire to give Nintendo money given their increasingly lawyer heavy behaviour.

      • Khrux@ttrpg.network
        link
        fedilink
        English
        arrow-up
        2
        ·
        6 months ago

        I really enjoyed Breath of the Wild although I haven’t tried Tears for the Kingdom. It really suited me but it’s lack of direction is how I play every open world game anyway. I actually can’t go back to other AAA open world games without getting irritated by how hand holding and limiting they are of their own medium, but it wasn’t just breath of the wild that made me realise that.

        • Bibliotectress@lemmy.world
          link
          fedilink
          arrow-up
          3
          ·
          6 months ago

          I’d you enjoyed Breath of the Wild, you’ll probably love Tears of the Kingdom. Some people felt it wasn’t different enough from Breath of the Wild, but there’s so much more to explore. And there was a part in the story that was so emotional, it made me ugly cry.

          • Khrux@ttrpg.network
            link
            fedilink
            English
            arrow-up
            2
            ·
            6 months ago

            I am pretty sure I’d love tears of the kingdom, I just don’t have a switch.vi played breath of the wild on a friend’s Wii U years ago while living with him, then tried to replay it with an emulator a while later but encountered a few big bugs.

            My hope is to just wait 5 years and play a stable emulation of Tears of the Kingdom, or maybe by then I’ll be able to pick that and the console up quick.

        • Moneo@lemmy.world
          link
          fedilink
          arrow-up
          2
          ·
          6 months ago

          Lack of direction is fine, empty feeling world is not. There was never anything interesting to find in my opinion. No interesting quests, very few towns or other landmarks. Just a lot of space filled with the same 10 enemies.

      • Moneo@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        6 months ago

        yaaaasss. Empty world, repetitive mechanics, crappy story. I don’t understand the hype.

  • Flying Squid@lemmy.world
    link
    fedilink
    arrow-up
    28
    arrow-down
    1
    ·
    6 months ago

    I’ve just never gotten into Pokemon. The games just feel like 99% grinding. I’m sure that’s an incredibly unpopular opinion, but I still find them unspeakably dull.

    • PlantDadManGuy@lemmy.world
      link
      fedilink
      arrow-up
      17
      arrow-down
      2
      ·
      6 months ago

      They came from a different era. If you didn’t grow up taking long road trips with a Gameboy pocket/color for your only distraction then you probably don’t get the nostalgia rush that most pmon fans do.

        • vonbaronhans@midwest.social
          link
          fedilink
          arrow-up
          5
          arrow-down
          1
          ·
          6 months ago

          I played Red/Blue as a kid. Enjoyed the crap out of them. And then never played any of the later games ever. I think if I tried now I’d feel the same as you.

      • I Cast Fist@programming.dev
        link
        fedilink
        arrow-up
        3
        ·
        6 months ago

        A significant number of pokemon fans had to make do with emulating the original gameboy games on the family computer. I know I did

      • tamal3@lemmy.world
        link
        fedilink
        arrow-up
        2
        arrow-down
        1
        ·
        6 months ago

        Exactly right. We spent hours and hours in a Ford van playing Pokemon red/yellow/blue in the 90s 😂

    • EnderMB@lemmy.world
      link
      fedilink
      arrow-up
      9
      ·
      edit-2
      6 months ago

      It’s weird, because Pokémon didn’t invent turn-based RPG’s, nor did they even invent the pocket monster genre because Dragon Warrior Monster arguably had a better game than Pokémon out around the same time - with more monsters, breeding, and a better storyline.

      But Red/Blue and Gold/Silver were great games of their time. Very basic, but great, mostly because of the world built around them. If you didn’t appreciate Pokémon, it’s probably easy to see why you’d find it dull.

      • I Cast Fist@programming.dev
        link
        fedilink
        arrow-up
        5
        ·
        6 months ago

        Worth mentioning, regarding Dragon Quest, the monster teaming up with the player was added in DQ5, back in 1992, something that was arguably first introduced in Megami Tensei 2 (1990). Dragon Quest Monster was released only in 1998, after the first pokemon games.

        What set pokemon apart from them was the amount of pokemon you could get. That Game Freak managed to cram another 100 in Gold/Silver, a night/day cycle, berries, friendship, breeding and the entire original Kanto region in a gameboy color cart is a small miracle

      • Flying Squid@lemmy.world
        link
        fedilink
        arrow-up
        4
        ·
        6 months ago

        I don’t even mind some turn-based RPGs. I mentioned Wasteland in another comment, which I loved. Wasteland was basically remade as Fallout 1. Fallout 1, 2 and the Wasteland games which now have their own sequels are all turn-based RPGs, but they give you so many more options than Pokemon and they are also about team building since you don’t play as a single character.

        I guess Pokemon was just not the game for me. 🤷‍♂️

    • Honytawk@lemmy.zip
      link
      fedilink
      arrow-up
      6
      ·
      6 months ago

      If you look at the first game from a historic perspective

      The first game basically was an open world RPG with 151 unique characters with each their strengths and weaknesses, and their own attacks, and all could be customised. Running on a handheld that previously could only play Tetris.

      It was a freaking coding masterpiece.

      But I agree the gameplay loop hasn’t upgraded the way it should. It didn’t evolve with the medium and stuck too much to its roots.

      Although the grinding in the newer games has been minimised. You can play through the games without grinding once.

      • Flying Squid@lemmy.world
        link
        fedilink
        arrow-up
        3
        arrow-down
        1
        ·
        6 months ago

        I admit I haven’t played a recent Pokemon game because of my previous experiences, but I’m open to checking a new one out at some point if the grinding has been reduced. Thanks.

  • AwkwardLookMonkeyPuppet@lemmy.world
    link
    fedilink
    English
    arrow-up
    26
    ·
    6 months ago

    Animal Crossing. I have friends who became obsessed with that game. They wouldn’t stop pestering me about how much I would love it, and how I should start playing so we could trade turnips or some shit. Anyways, I bought it. What a weird thing to be obsessed with. It was boring, childish, and pointless. But it was hugely popular for a period of time.

    • Rhynoplaz@lemmy.world
      link
      fedilink
      arrow-up
      24
      arrow-down
      1
      ·
      6 months ago

      Covid did wonders for that game. It came out right before the lockdown, and people suddenly had free time and a reason to escape to a happy place.

    • Zedd @lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      6
      ·
      6 months ago

      Fucking chore simulator. My roommates couldn’t be assed to do their actual chores, but every morning during covid they’d get up and make sure their fucking farms had whatever the shit they needed.

    • SoleInvictus@lemmy.blahaj.zone
      link
      fedilink
      arrow-up
      3
      ·
      6 months ago

      I bought it for the same reasons and also hated it. It just felt empty and boring. I then had to bite my tongue so hard when those friends would start gushing about their latest Animal Crossing thing.

  • Sanctus@lemmy.world
    link
    fedilink
    English
    arrow-up
    25
    ·
    6 months ago

    Helldivers, the gameplay is fun but I just can’t do GaaS games. The constant “seasons” and shit requires.more attention than my actual children do.

    • SSTF@lemmy.world
      link
      fedilink
      arrow-up
      3
      ·
      6 months ago

      Deep Rock Galactic has nailed the formula with seasons as ways of adding things with using them as FOMO. Missed skins and loot from previous seasons used to just get recycled into the RNG loot. Now they added a system to toggle and play missions as if you were a in a previous season and earn the old loot.